Wednesday, November 09, 2011

No dancing in circles

REPRESENTING: Prince Anduril, Flurie

Add a new paragraph to the ‘Employment’ rule with the following text:

No Player may Employ any other Player if doing so would cause both Players to Outrank each-other.

The obvious way to stop people winning is to create employment Triads. This rule prevents this from happening.

Comments

Spitemaster:

09-11-2011 18:14:35 UTC

Not a proposal. for Except the current loops should be resolved first.  So against

Spitemaster:

09-11-2011 18:17:16 UTC

Ooh, also, a loop doesn’t cause winning by employing everyone to fail, unless the winner is in a loop.

ais523:

09-11-2011 18:23:47 UTC

for

scshunt:

09-11-2011 18:49:05 UTC

Spitemaster: it does since someone in a loop can’t be outranked by anyone outside the loop

Spitemaster:

09-11-2011 21:10:50 UTC

Not true.  Anyone in a loop outranks themself.  For example, assume A employs B who employs A, and C employs A. Then:
A Player Outranks another if the first Player Employs the second, or if the first Player Employs a Player who Outranks the second.

C outranks A.
A outranks B.
Therefore, C outranks B.

Clucky: he/him

09-11-2011 21:31:16 UTC

against Why? A triad is easier to break up than three free agents. Loops are cool.

Pavitra:

09-11-2011 22:16:11 UTC

against

PBURNS:

09-11-2011 22:20:41 UTC

against

Spitemaster:

10-11-2011 00:21:23 UTC

Still not a proposal, though.