Times out and passes 10-0. -Bucky
Adminned at 11 Dec 2011 20:12:04 UTC
In the Rule “Routes”, replace “makes it Inactive.” with “makes it Inactive if it was Active.”.
Currently a Blocked Route can be made Inactive by Avoiding it.
Times out and passes 10-0. -Bucky
Adminned at 11 Dec 2011 20:12:04 UTC
In the Rule “Routes”, replace “makes it Inactive.” with “makes it Inactive if it was Active.”.
Currently a Blocked Route can be made Inactive by Avoiding it.
Good catch indeed. (It’s even mildly exploitable, although not seriously.)
The catch is not mine, I’m afraid. I posted this at the request of the IRC.
Seriously exploitable:
0 Hi Hi Hi
1 Hi Hi Hi! (Driven)
1 Hi Hi!Hi* (Avoided)
2 Hi!Hi Hi! (Driven) <<
2 Hi Hi!Hi* (Scammed)
3 Hi!Hi Hi! (Driven)
3 Hi Hi!Hi* (Scammed)
4 Hi!Hi Hi! (Driven) <<
The two ‘<<’ lines are identical, which means this could generate infinite Cash.
Another way to exploit this loophole would be for a Driver to have two Highway Routes in their pool, then Scout for a new Route (Blocked), Avoid the first Highway (marking it Inactive), Drive the second (reActivating the first), Drive/Avoid the Blocked new Route, marking it Inactive, then Drive the first Highway Route to Activate the newly Scouted Route, which should have been impossible.
To be clear, this vulnerability is the current situation, and the proposal would block the scam.
You can’t actually have that Pool, because Scrubbing Routes can’t self-scrub. Even if you could, though, with daily Driving limits this “infinite loop” only gets you 2 Cash per day, which isn’t really all that game-breaking.
Cpt_Koen: