Friday, May 03, 2024

Proposal: Pouch Potato

Timed out. Fails 2-4—Clucky

Adminned at 06 May 2024 04:28:13 UTC

In “The Thieves” replace “an inventory list of Possessions” with “an inventory list of Possessions and Pouches”

In “Containers” replace

A Pouch is a Possession that is used to contain Florins. Each individual Pouch is unique, and must have a name of “X Pouch” (where X is a Pouch Style, or two different Pouch Styles separated by a space) that has not been used as the name of another Pouch in this dynasty. The value of a Pouch is equal to the number of Florins used to create it and must be greater than 0; the value of each individual Pouch is privately tracked by the City. All Pouches have no effect.

As a daily action, a Thief may Sort their Pouches. Sorting Pouches is an atomic action with the following steps:

Destroy all of their existing Pouches by removing them from their inventory, and gaining Florins equal to their value;
Spend any number (greater than zero) of Florins, and create a new Pouch in their inventory with a valid name and a valid Value equal to the number of Florins so spent;
Send a personal message to the City detailing the Pouches destroyed and created, with the new values of the latter.

with

Each Pouch has a publicly tracked Name which must be in the form of “X Pouch” (where X is a Pouch Style, or two different Pouch Styles separated by a space) that has not been used as the name of another Pouch in this dynasty, and a positive integer value which is privately tracked by the City

A Thief may never have more than five pouches in their inventory

At any time a Thief may Empty a Pouch which is in their inventory by informing the City of their attempt to do so. When such a request is made the City should perform the following atomic action
- Remove the named pouch from the inventory of the Thief who made this request (if it is not in their inventory, the action fails and the city should perform the remaining steps)
- Increase that Thief’s Florins by the value of the pouch

At any time a Thief may Create Pouches by performing the following atomic action
- Spend X Florins. Then repeat the next step X times (The Thief is highly encouraged to do all X steps is the same Wiki update in order to obfuscate how many florins are in each specific pouch)
- Spend any number (greater than zero) of Florins, and create a new Pouch in their inventory with a valid name. The value of this pouch is equal to the number of Florins so spent
- Send a private message to the City detailing the Pouches created and the value of each pouch

 

Setting up the ability to swap pouches between players, which currently would be broken as only the thief who made the pouch and the city knows what’s in it.

This does create a bit of an issue where you need Kevan to respond in order to move your patches around, but can’t think of a better approach.

Comments

JonathanDark: he/him

03-05-2024 23:16:04 UTC

JonathanDark: he/him

03-05-2024 23:42:04 UTC

Hm, I just realized that you might have wanted to set up an intentional transfer of pouches. Let me suggest an alternate idea that’s not nearly as complicated. The downside is still that Kevan is involved, but the upside is that everyone’s pouch transfers happen at the same time, so there’s no weird timing issue with regards to Kevan also processing the Burglary or Distribution.

Shell Game

Clucky: he/him

04-05-2024 04:23:16 UTC

So the goals of this proposal were several fold:

1) Allow you to move money in and out of pouches without gaining Notoriety

2) Allow you to have multiple pouches

3) Add some cost to hiding stuff in pouches

4) Address any lingering issues about if Pouches can be added to the Haul when selecting a random possession

5) Add future hooks for making it possible to transfer pouches between players

While your proposals address a couple of these, they don’t really address everything

Desertfrog:

04-05-2024 10:18:14 UTC

against

1 is already possible with the Sorting Pouches action

4 will be solved by the CfJ

I don’t understand how this does 5

2 and 3 can be done with JonathanDark’s proposal

Plus there are small wording issues like “the action fails and the city should perform the remaining steps”

Nad: he/him

04-05-2024 10:20:43 UTC

In pouch creation, the thief updates the inventory and notifies the city.  I think this should be the same for pouch destruction.  The thief should update the inventory and notify the city for tracking and validation.

But that can be done later.

for

JonathanDark: he/him

04-05-2024 16:03:10 UTC

imperial

JonathanDark: he/him

04-05-2024 16:09:51 UTC

“5) Add future hooks for making it possible to transfer pouches between players”

Feels a bit kingmakery maybe?

I don’t see how you can complain about my Shell Game proposal as kingmakery, and then suggest that this proposal will enable the same thing and be ok with it.

I’m fine with having the debate about Kingmaking mechanics, but I’d like some consistency in peoples’ stances.

4st:

04-05-2024 21:53:33 UTC

imperial I like Jonathon’s proposal better, but given some time, perhaps I could figure this one out.

Kevan: he/him

05-05-2024 11:00:43 UTC

imperial

JonathanDark: he/him

05-05-2024 21:39:34 UTC

CoV against