Proposal: Shred Tape
Times out and passes 8-0-2 / Skju
Adminned at 12 Nov 2013 14:16:25 UTC
Cut everything in the rule “Fight the Power” from “The Despot starts the game with 1000 power” onwards.
Add a new rule, “Government Actions”:-
Various Government Actions exist. Each Government Action belongs to a named Tier, as listed below; the number in brackets after the name of the Tier is its Boldness - if the Strength of the Government is less than this number, Actions in that Tier cannot be performed. The Strength of the Government is equal to the Power of the Despot, minus 100 for each Office which is not currently held by an Oligarch.
Security Actions (750)
- The Despot may spend 50 Power to make a story post in which they Exile an Oligarch. An Oligarch who is Exiled loses all of their Power.
Police Actions (500)
- The Despot may spend any amount of Power to Raid an Oligarch, reducing the Power of that Oligarch by twice that amount spent.
Political Actions (250)
- The Despot may spend 10 Power to Shred a Document.
Administrative Actions (0)
- The Despot may spend 5 Power to assign an Oligarch to an Office not already taken by an Oligarch, or to remove an Oligarch from their Office.
If “Delegation” passed, replace “assign an Oligarch to an Office not already taken” with “assign an Oligarch to an Office of Command not already taken” in the ruleset.
To the rule “Civil War”, add:-
The Despot may not cast a Veto on any votable matter unless they have taken a Shred a Document action in the previous ten minutes. The Despot may not veto more than one votable matter within a ten-minute window.
Shuffling the Despot’s actions into a clear hierarchy, recasting the vetoes a little, and dropping the trivial and confusing and difficult-to-check “spend 1 to vote after a DEF”.
Bucky: