Proposal: Teeth and Claws
Reached quorum 4 votes to 0. Enacted by Kevan.
Adminned at 10 Nov 2019 19:18:26 UTC
In the rule “Battles”, replace the “Claw” Battle Action with the following:
* Claw: Reduce any Adventurer’s HP by X, where X is 30+7*quorum.
* Fling: Reduce any Adventurer’s HP by X and reduce the Cathedral’s HP by X, where X is 15+5*quorum.
* Wreck: Reduce the Cathedral’s HP by X, where X is 30+7*quorum.
I’m reusing Kevan’s proposal, with a twist: the Monster inflicts damage roughly proportionate to the number of adversaries. (I’m sure you’ll prove better than me at finding a thematic connection; I might guess the Monster smells their fear, or feeds off their religious fervor.) With these formulas, Claw and Wreck inflict an HP damage of 58, 65 and 72 HP for respective Q values of 4, 5 and 6; Fling inflicts a respective HP damage of 35, 40 and 45. The aforementioned Q values correspond to 4–5, 6–7 and 8–9 Adventurer opponents respectively, though Q does correspond directly to how often the Monster attacks.
card:
well since Cuddlebeam is going to just vote DEF I’ll tentatively go