Saturday, November 09, 2019

Proposal: Teeth and Claws

Reached quorum 4 votes to 0. Enacted by Kevan.

Adminned at 10 Nov 2019 19:18:26 UTC

In the rule “Battles”, replace the “Claw” Battle Action with the following:

* Claw: Reduce any Adventurer’s HP by X, where X is 30+7*quorum.
* Fling: Reduce any Adventurer’s HP by X and reduce the Cathedral’s HP by X, where X is 15+5*quorum.
* Wreck: Reduce the Cathedral’s HP by X, where X is 30+7*quorum.

I’m reusing Kevan’s proposal, with a twist: the Monster inflicts damage roughly proportionate to the number of adversaries. (I’m sure you’ll prove better than me at finding a thematic connection; I might guess the Monster smells their fear, or feeds off their religious fervor.) With these formulas, Claw and Wreck inflict an HP damage of 58, 65 and 72 HP for respective Q values of 4, 5 and 6; Fling inflicts a respective HP damage of 35, 40 and 45. The aforementioned Q values correspond to 4–5, 6–7 and 8–9 Adventurer opponents respectively, though Q does correspond directly to how often the Monster attacks.

Comments

card:

10-11-2019 04:02:12 UTC

well since Cuddlebeam is going to just vote DEF I’ll tentatively go for

Madrid:

10-11-2019 07:49:28 UTC

Yup imperial

Kevan: he/him

10-11-2019 08:08:23 UTC

imperial Seems a bit fiddly.

The Duke of Waltham: he/him

10-11-2019 13:15:33 UTC

It’s not exactly elegant… And I’m probably the person least qualified to come up with numbers. But it’s a compromise, and it could perhaps serve as a base for improvements.