The Ballot Box
Posting what your dynasty is themed after would be good to get ballots.
Pawns competing for victory:
Cuddlebeam
Kevan
pokes
Thunder
Cpt_Koen
Posting what your dynasty is themed after would be good to get ballots.
Pawns competing for victory:
Cuddlebeam
Kevan
pokes
Thunder
Cpt_Koen
I’d make my dynasty themed after deck-building for a card game with rules and mechanics we’d make up.
The intent is for the focus would be on planning and prediction. Rather than just having the usual game of proposing yourself up and proposing others down, we’d all have the same access to the same cards at the victor-deciding finale; and whoever was best at playing that game (as well as possibly hiding caveats in the rules for themselves from the rest of us), wins.
I’ll try Moby Dick, although no pressure for anyone to have read it. An ostensibly co-operative whaling expedition, but with everyone being given a secret personal goal from a proposed list.
I don’t know if I want to give away my theme but I have an idea that should go pretty quickly: there’s some immediacy to it, and I would propose a victory condition first, although the exact manner of getting there would remain undefined.
Those votes don’t count because it needs to be form of “I support X”
Cuddlebeam: Jumble, derrick (2)
Kevan: Corona, Brendan (2)
pokes: Axemabaro, Thunder (2)
Thunder: (0)
Cpt_Koen: Cuddlebeam (1)
Cuddlebeam: Jumble, derrick, Thunder (3)
Kevan: Corona, Brendan, pokes (3)
pokes: Axemabaro, Kevan (2)
Cpt_Koen: Cuddlebeam (1)
All other candidates (Thunder) have zero votes.
Diabecko, card, and Cpt_Koen have not voted.
Cuddlebeam
I’d make my dynasty themed after deck-building for a card game with rules and mechanics we’d make up.
The intent is for the focus would be on planning and prediction. Rather than just having the usual game of proposing yourself up and proposing others down, we’d all have the same access to the same cards at the victor-deciding finale; and whoever was best at playing that game (as well as possibly hiding caveats in the rules for themselves from the rest of us), wins.
Each player is a Taxi driver, each card is a route, and Taxi drivers scout new routes to earn money and other perks? Sounds great!
https://wiki.blognomic.com/index.php?title=The_Second_Dynasty_of_coppro
I support Kevan.
I’m very curious about pokes’ idea, but I feel like getting votes by being mysterious wouldn’t be fair :p
I accept this :)
Plus, the de facto runoff vote (sidebar: I like how it naturally turned into this) seems to be Cuddlebeam v Kevan.
(CoV) Also, your comment doesn’t count, Thunder, because of the “On that note,”
Cuddlebeam: Jumble, derrick, Thunder (3)
Kevan: Corona, Brendan, pokes, Cpt_Koen, Axemabaro (5)
pokes: Kevan (1)
Cpt_Koen: Cuddlebeam (1)
Diabecko and I haven’t voted.
@Cpt_Koen I don’t really think the dynasty you mentioned is similar enough to Cuddlebeam’s idea for it to be unoriginal.
[Koen] Yeah, historically BlogNomic avoids repeating themes, but doesn’t mind about reusing basic mechanics (we’ve had several Werewolf and move-around-on-a-grid dynasties). And Cuddlebeam’s “we’d all have the same access to the same cards at the victor-deciding finale” sounds like a different flavour of deckbuilder anyway, here.
I support Kevan. I support Thunder. I support pokes. I support Cpt_Koen. I support Cuddlebeam. (Mwahaha, I have the most votes!)
@Jumble: Not to defend Kevan because I obviously want to win as well but, why is anyone voting for me lol.
(That said, I personally think I’ve got the best idea because its wouldn’t be the same “system” we’ve had for at least the last year of play + a couple months, the time I’ve been active.)
If him winning is a concern… he won’t be a player for you next dynasty lol.
(I agree with that Kevan has a predisposition to winning but it’s not like he can really avoid it. I was also very annoyed at it at first and still am a bit, but quite a lot less.
It’s because I too keep on having the same when I set up nomics, like has happened with AOVNomic https://wiki.blognomic.com/index.php?title=AOVNomic . Having the largest de facto “authority” plays a big role when playing a very social game where power of leadership plays a highly profitable role.)
The results are in:
Cuddlebeam: Jumble, derrick, Thunder, Corona (4)
Kevan: Corona, Brendan, pokes, Cpt_Koen, Axemabaro (5)
pokes: Kevan, Corona (2)
Cpt_Koen: Cuddlebeam, Corona (2)
—————
Kevan narrowly wins by 1 point!
Only Koen and I actually specified a theme here, which might be the bigger deal for most people in deciding whether they want to play a dynasty. There’s always scope for dropping or altering mechanics during a game if they aren’t working, but we rarely (if ever?) change the theme mid-dynasty.
Madrid:
I support Cpt_Koen