Proposal: We Need a Victory Condition
Self-killed. Josh
Adminned at 28 Mar 2006 23:05:43 UTC
Name the 19th Floor “Store”
add a subsection called “The Store” to the rule entitled “Architecture” with the following text:
Any Gostak (known as the Customer for the purposes of this rule) at the Store who has enough Bars may pay the listed price to acheive the following effects:
|500:Customer acheives victory.
|2X: Add X to the Structural Integrity of a Floor.
|20: Increase the mood of any Gostak by one value.
|10+|5X: Call a priest to remove XDICE3 Shiny Demons from the Building.Bars spent in this manner are given to the Market. A purchace fails if this would result in any Gostak having a negative amount of Bars.
This m-dynasty has gone far too long with no victory condition.
Josh: Imperator he/they
500 bars though? That’s an awful lot.