Proposal: Bad Neighborhood
Proposal passed 6-3-4 - Prince Anduril
Adminned at 13 Nov 2011 12:30:36 UTC
If the proposal “Central Office†failed, this proposal has no effect upon enactment.
Enact a new subrule to Routes, entitled ‘Bad Neighborhood’:
If a Driver Drives a Bad Neighborhood Route, that Driver loses 1 Cash. If a Driver has at least one Bad Neighborhood Route in their pool, they may pay 2 Cash in order to remove one Bad Neighborhood Route from their pool, and place it at position DICE(N+1) in a target Driver’s pool, where N is the number of Routes in the target Driver’s pool.
Cabbies have some tough passengers sometimes who can beat them up and steal their money. Also, we have ways of generating cash, but no ways to lose cash (or make others lose cash). Also, I think it will be easiest for me to get into the swing of things around here by proposing Routes for this game.
SingularByte: he/him