Sunday, January 31, 2021

Proposal: Bear Energy Juice Treaty

Fails 1-3—Clucky

Adminned at 02 Feb 2021 20:10:13 UTC

In Rule “Bear” add subrule “Bear Power Ups” and add the description:

Bears can have a “Power Up” that they can assign themselves and are kept tracked in the “Bears” on “Treaty Appendices” and are recorded as “-” to denote that the Bear has no Power Ups. Bears can only assign themselves 1 “Power Up” However, as a Weekly Action, a Bear may change their “Power Up”.
A “Power Up” has a name (which is flavor text) and an ability, notated as “Name - Ability”.
As an action, a Bear may use their “Power Up”’s ability. However ,they may not do the action in the last sentence until 72 hours have passed since the last time they did the action in the last sentence.


.Forest Bread Crumbler Power Up - Roll {1,1,1,7,7,7}. Add the result to the Health on “Bears” on “Treaty Appendices”. Add 1 more if you are the Den Mother.
.Forest Chocolate Beans Power Up - Roll {2,2,4,4,6,6}. Add the result to the Health on “Bears” on “Treaty Appendices”. Add 1 more if you are the Den Mother.
.Forest Bomb-Bomb Blast Power Up - Roll {1,2,4,4,6,7}. Add the result to the Health on “Bears” on “Treaty Appendices”. Add 1 more if you are the Den Mother.
.Forest Extreme Sour Patch Power Up - Roll {1,2,3,5,6,7}. Add the result to the Health on “Bears” on “Treaty Appendices”. Add 1 more if you are the Den Mother.

🤷‍♀️

Comments

Clucky: he/him

31-01-2021 19:09:24 UTC

against Bears are inherently lazy creatures. Having to grind an action every 72 hours on the nose for optimal gameplay goes against the lazy spirit of the bear.

Also while I’m okay with health regen being a thing, I think this makes it a bit too easy. You’re getting ~8 health a week which means you get ~16 honey a week. I think that is too much

Bucky:

31-01-2021 19:16:47 UTC

against Deferring somewhat to Clucky here, but with multiple sub-dynasties emerging I would also like to keep stat-grinding to a minimum in each individual one.

Raven1207: he/they

31-01-2021 19:49:17 UTC

What time lengthy and average roll do you suggest, Clucky?

Clucky: he/him

31-01-2021 21:49:53 UTC

I think fundamentally a gameplay loop of “roll dice to gain health” is just uninteresting

pokes:

01-02-2021 16:55:20 UTC

against