Proposal: Diminishing Returns
Withdrawn. Failed by JonathanDark.
Adminned at 20 Aug 2024 19:58:52 UTC
In the rule “The Big One”, add a subrule named “Last Catch” with the following text:
There is a publicly-tracked Last Catch which contains a date and time, defaulting to the current date and time rounded down to the nearest hour. There is a publicly-tracked number named Bonus which defaults to 2.
If it has been 168 hours (7 days) or more since the date and time in the Last Catch, at their earliest convenience the Elder Judge should perform the Last Call, which is an atomic action with the following steps:
* Resolve all pending Fish Identifications in the order they were received
* If the Big One Caught atomic action was performed as a result of the previous step, skip all remaining steps of this atomic action and consider it completed.
* If the Found Fish list is empty, subtract 1 from the Bonus, to a minimum of 0.
* If the Found Fish list is not empty, if there is only one Fishing Contestant whose name appears in the most entries in the Found Fish list, mark that Fishing Contestant as the Hero.
* If the Found Fish list is not empty, if there is more than one Fishing Contestant whose name appears in the most entries in the Found Fish list, among those Fishing Contestants mark the Fishing Contestant whose name appears first in the Found Fish list as the Hero.
* If a Fishing Contestant was marked as the Hero in this instance of this atomic action, perform the Big One Caught atomic action.
* Set the Last Catch to the current date and time, rounded down to the nearest hour.
In the subrule “Trophies”, add the following step just before the last step in the atomic action Big One Caught:
* Set the Last Catch to the current date and time, rounded down to the nearest hour
and in the same subrule, in the atomic action Big One Caught replace the step “* Increase the Hero’s Trophies by the current Level.” with the following steps
* Increase the Hero’s Trophies by the current Level plus the current Bonus.
* Set the Bonus to its default.
This hopefully addresses the concern from Lukas that a penalty for not acting would make his trophies near-worthless. The Bonus incentivizes getting The Big One as soon as possible to get the maximum possible Trophies. A Fishing Contestant can achieve victory by simply getting The Big One each week for the next 2 weeks.
Lukas: Head Researcher
I can get behind trophies being automatically awarded after a while to those with the most found fish.
I think bonus trophies for getting the Big One are fine in theory, but in this case they make it possible to end the game immediately (e.g. if this Big One and the next one can be inferred from Churn the Minds, then you or any new player could potentially achieve victory right away). On that basis I’m giving this an .
I’m also not convinced that the bonus trophies in this proposal or the penalty trophies in the last one actually solve the waiting-around issue (e.g. with this proposal if you get the Level 3 trophies with 1 bonus trophy, you’re probably incentivized to wait for 5+1 or 6+0 rather than waste your resources on Level 4). Trying to discourage waiting around seems to be somewhat incompatible with allowing for late mover strategies.
I think maybe the waiting-around problem is not such a big deal, especially if we do go with a timeout on catching the Big One to keep things moving along.