Proposal: Eureka! Gambler
Reached quorum 6 votes to 0. Enacted by Kevan.
Adminned at 15 Sep 2011 10:48:49 UTC
Add the following effect to the list in Rule 2.6:
Deck of Cards If a Survivor possesses the Deck of Cards, they may, as a weekly action, play a game of cards with a single other Survivor who possesses at least one Item. He shall roll DICE6, subtracting one if one of the two Survivors is Insane and two if both are, and consult the following table for the effect:
- 0 or -1: Someone suggests that they play Mao. Both Survivors lose one sanity.
- 1: The game devolves into accusations of cheating. The Survivor with the Deck of Cards loses one sanity and the Deck of Cards is Thrown Overboard.
- 2: The Survivor with the Deck of Cards loses the Deck; they must give it to the other.
- 3: The Survivor with the Deck of Cards loses an Item; they must select one other Item in their possession and give it to the other.
- 4: The Survivor with the Deck of Cards wins an Item; they must select one Item in the other’s possession and take it from them. If they already have three, they may Thrown another Item they possess Overboard instead of the Item they take.
- 5: The Survivor with the Deck of Cards wins a Clue; they may select one Item in the other’s Clues and add it to their Own. If they do, they lose one Sanity.
- 6: The game is so calming that both Survivors regain one Sanity
bateleur:
(And ROFL at the zero result!)