Thursday, September 22, 2011

Proposal: Eureka! Travellers’ Tales

Timed out 2 votes to 3. Failed by Kevan.

Adminned at 24 Sep 2011 12:33:54 UTC

Amend a rule adding the following Item to ‘Using Items in the Most Creative Ways’:

Clarion Ramblers Handbooks. As a Daily Action, any the Survivor who possesses the Clarion Ramblers Handbooks may Read to a Survivor. Both the Survivor who Reads as well as the Survivor who is read to gain 1 Sanity. No Survivor may read to themselves, and no Survivor may gain more than 1 Sanity in this way, per week. A Survivor may Read to more than one Survivor in a week, but the Reading Survivor may only gain 1 Sanity in this way, per week. Survivors may only gain 2 Sanity per week (by Reading and by being Read to, in a single week) through use of this Item.

We desperately need new ways to regain Sanity, as every method of gaining it has been thrown overboard. I know this is similar to the Children’s book, but that disappeared. It might be worth someone proposing a way of cleaning up the Items list, maybe?

Comments

Wooble:

22-09-2011 13:04:16 UTC

for

bateleur:

22-09-2011 13:17:38 UTC

against I like this, but must regretfully vote against because it’s horribly confused. The phrase “no Survivor may gain more than 1 Sanity in this way, per week” seems to apply to the “Both [...] gain 1 Sanity” but later on the same rule says “Survivors may only gain 2 Sanity per week [...] through use of this Item. Well, which is it?

(If it is in fact me that’s confused I’ll change my vote later.)

bateleur:

22-09-2011 14:19:59 UTC

The other thing is that this Item is pretty clearly out of the game now since Florw is about to die…

Kevan: City he/him

23-09-2011 11:56:07 UTC

against Per Bateleur. The Item is still around, though, it’s right there on the corpse: “Any Survivor who is not Dead may, as a daily Action, move one Item from the possession of a Dead Survivor to their own.”

Darknight: he/him

23-09-2011 19:50:48 UTC

against