Proposal: Everybody Hurts
Unpopular - CB
Adminned at 19 Aug 2020 07:31:51 UTC
Add a new rule, called “Health”:-
Health (abbreviated HP) is tracked at the “Mission Log”. Pathfinders have a non-negative integer amount of Health, defaulting to 10. As a daily action, a Pathfinder in the Cortex Desert Location who has X HP may heal themselves by Y, where Y is an integer between 1 and X + 1 (inclusive), increasing their HP up to a maximum of 10. A PathFinder whose HP is between 1 and 9 (inclusive) is known to be “injured”. A PathFinder whose HP is 0 is known to be “badly injured”.
The intention is not to implement a death condition (not fun), but to implement some negative effects for losing (too much) health.
Bais:
Just saw “Bad Day at Black Rock” was proposed about the same time as this, and would be establishing Stamina as being a Health-like property. I’m open for feedback, e.g. on whether my proposal is redundant.