Monday, November 14, 2011

Proposal: Farm-to-market road, take two

Times out 5-7 and fails. -coppro

Adminned at 16 Nov 2011 11:12:30 UTC

If the proposal at http://blognomic.com/archive/scouting1/ failed, this proposal has no effect.

Add a new subrule to ‘Routes’ entitled ‘Rural’, reading

A Rural Route has a Scouting Cost of 10. When a Driver Drives a Rural Route, that driver rolls DICE(N+1), where N is the number of times he has Driven a Rural Route since he last Requested Assignment; if the roll is 1, then he earns 5 Cash, otherwise he earns nothing.

 

“Yeah, ya gotta watch for that pothole over by where th’ old general store used ta be. That’s gonna run ya 3 Cash for th’ new axle, 1 for labor, and 1 for th’ extended warranty. Whaddya mean ‘optional’?”

Comments

ais523:

14-11-2011 19:31:26 UTC

imperial Also, is N measured before or after the driving? I guess after from the wording, but I’m not sure.

SingularByte: he/him

14-11-2011 19:40:30 UTC

imperial

Clucky: he/him

14-11-2011 19:50:05 UTC

against Seems a little over powered. Whats to stop people from just using one? Its 2 better than an airport route…

Ornithopter:

14-11-2011 20:42:12 UTC

for If N includes the route currently being run.
against If it doesn’t. (And AGAINST for not being clear.)

Spitemaster:

14-11-2011 23:20:40 UTC

against

scshunt:

15-11-2011 05:14:19 UTC

for

SingularByte: he/him

15-11-2011 07:10:40 UTC

CoV against

Prince Anduril:

15-11-2011 08:30:27 UTC

against

Kevan: he/him

15-11-2011 09:18:36 UTC

against Ambiguous, and I’m uncomfortable with variables which aren’t explicitly tracked anywhere (if I want to be sure how much an opponent could gain from their current Rural route, I have to comb through the wiki/GNDT logs).

ChronosPhaenon:

15-11-2011 13:33:56 UTC

imperial

Pavitra:

16-11-2011 02:54:27 UTC

for

Bucky:

16-11-2011 18:55:35 UTC

against