Thursday, January 28, 2021

Proposal: Hairier Business

Quorum of AGAINST votes reached, so fails for being unpopular at 3-5—Clucky

Adminned at 29 Jan 2021 23:17:20 UTC

Add a subrule of Bears called “Moots”:

A post in the “Story Post - Votable Matter” category with “[Bear Moot]” in the title that is posted by a Bear is a Bear Moot. These are Votable Matters that are resolved, and have their popularity or unpopularity determined, in the same manner as Proposals, except:
* If the Proposal would change the Ruleset outside of “Bears” or its subrules, or Gamestate outside of the “Bears” Treaty Appendix, it can be failed by any Emperor, including non-Bears, at any time.
* The Den Mother or Player may use VETO as a voting icon to cast a Vote on a Bear Moot; either vetoes a Bear Moot as if the Player had vetoed a Proposal.
* The eligible voting population consists of Emperors that were non-Eliminated Bears at the time the Bear Moot was posted: only votes from these Emperors are valid on a Bear Moot, and Quorum for determining if a Bear Moot is Popular or Unpopular is a quorum of them.

Bear Moots count as Proposals for the purposes of limiting Bears to 2 concurrent Proposals or 3 Proposals in a day.

Comments

Kevan: he/him

28-01-2021 15:30:17 UTC

against Not a fan of “Bears may propose a change to the rules and gamestate that non-Bears can’t vote on”, even when wrapped up in promises that you won’t change non-Bear gamestate directly (enacting “a Bear may idle a non-Bear at any time” as a Bears rule would still work) and won’t do anything that the Player would choose to veto (when they are currently spelling out things they won’t veto).

Bucky:

28-01-2021 16:34:09 UTC

against

Clucky: he/him

28-01-2021 17:06:31 UTC

for

Raven1207: he/they

28-01-2021 17:11:20 UTC

for

Darknight: he/him

28-01-2021 19:02:49 UTC

against

Lulu: she/her

29-01-2021 00:13:39 UTC

against

Coderblaze:

29-01-2021 13:12:49 UTC

against