Proposal: Naming the Steps
Timed Out: 2-8
-Amnistar
Adminned at 04 Aug 2007 11:23:48 UTC
Prefix the existing Dance moves with the boldface of names “Swing” (for swapping), “Leap” (for moving the monkey in the last position) and “Bow” (for increasing the leader’s dance moves), in both the ruleset and the gamestate.
Add some new Dance moves:-
- Thump. The dance moves of the Monkey one position in front of this Monkey (if there is one) are skipped, for this dance (unless they’ve already been processed).
- Kick. The dance moves of the Monkey one position behind this Monkey (if there is one) are skipped, for this dance (unless they’ve already been processed).
- Freeze. If this Monkey is not in position n_A, then stop processing its dance moves.
Before “After each dance move”, add:-
For the purposes of a dance move, ‘this Monkey’ is the Monkey whose dance moves are being processed.
Clucky: he/him
Holding my vote for now. I am not in favor of dance moves actually referring to monkey executing the move(or any monkey by name), but I am also not strongly against it when used in this case. I guess I am just afraid having the “this monkey” sitting there will encourage it to be used more often, and soon we might see ‘move this monkey to position one’ or ‘give this monkey five bananas’