Proposal: Out of Chaos comes Order
Withdrawn, 0-4 with 1 DEF. Failed by JonathanDark.
Adminned at 17 Oct 2023 13:13:09 UTC
In the rule “Spells” add this text:
The Speed of a Spell is a non-negative integer that determines the order in which Spells are cast during a Duel and may be specified by a Wizard when communicating the Spell to be cast for that Duel to the Battle Master. It defaults to 0 if not specified. When a Wizard specifies the Speed of a Spell for a Duel, they must choose a value between 0 and the amount of Stars they have at the time that they communicate this information to the Battle Master.
and in the same rule replace “If a spell has a cost, the cost is deducted from a Wizard’s stars when they cast the spell, unless they have fewer stars than the cost, in which case the spell fails and has no effect.” with:
If a spell has a cost, the cost is deducted from a Wizard’s Stars in an action called Pay the Cost, as described in the rule “Commencing a Duel”, unless they have fewer stars than the cost, in which case the spell fails and is considered to have no effect for that Wizard when its Effect is resolved in this Duel.
In the rule “Engaging in a Duel” after the text “the name of the spell” add:
, optionally the Speed of that spell
and in the same rule replace the text “A wizard who is a participant in an open duel” with:
While there is no pending duel, a wizard who is a participant in an open duel
In the rule “Spells” if the text “immediately before the duel was resolved” exists, replace it with this text:
immediately before resolving the Effects of the selected Spells whose Speed matches the Current Speed
In the rule “Commencing a Duel” remove the bullet point starting with “Each spell selected for casting by a Wizard is cast simultaneously”. In the same rule, add the following text at the end of the rule:
When a spell is cast, apply the effect of that spell according to the spell list for the current duel, applying the effect to the caster of the spell unless otherwise stated. Idle Wizards who are targeted by a spell are still considered Wizards for the purposes of resolving a spells effects and so may still have their gamestate values changed by other spells, but do not cast spells themselves.
In the same rule, add the following bullet points to the beginning of the bulleted list:
* For each Wizard that specified a Speed for their selected Spell, decrease that Wizard’s Stars by that Speed.
* Set the Current Speed to the highest Speed among all of the selected Spells.
* Repeat the following sub-steps until every selected Spell of all participants in this Duel has been processed.
** Pay the Cost of all selected Spells whose Speed matches the Current Speed and that have a Cost.
** Resolve the Effects of all selected Spells whose Speed matches the Current Speed as if they were cast simultaneously. This step is when each of those Spells is cast.
** Decrease the Current Speed by 1.
A Wizard can spend Stars to try to get their selected Spell cast sooner than other Wizards, but it only applies to the next upcoming Duel.
Clucky: he/him
I’d rather Celerity be privately tracked. That way there isn’t any sort of pressure to be extra online so that you can outbid others.