Wednesday, January 20, 2021

Proposal: Rogue Squadron

At 2-3, has less than a quorum not voting against. Failed by Brendan.

Adminned at 21 Jan 2021 21:10:47 UTC

In the rule Team Victory, change “The selected Pilot achieves victory” to “The selected Pilot becomes Elevated”.

Add a new rule to the ruleset, called Wings:

A Wing is an organisation of multiple Pilots. Each Pilot may be a member of zero or one Wing, defaulting to not being a member of a Wing. Each Wing has one Leader. A Pilot who is the Leader of a Wing may not be a member of another Wing, and a Pilot who is in a Wing may not subsequently become Leader of a Wing. Each Pilot has their Wing information publicly tracked.

A Pilot or Idle Pilot (‘the recruit’) may, at any time, make a post advertising their willingness to join a Wing. Other Pilots (‘recruiters’) may respond to such a post inviting the recruit to their Wing, and naming a victory percentage (which may be negotiated in public or private beforehand). At any time a recruit may accept a recruiter’s invitation to join their Wing; when they do, all other recruitment messages to that recruit cease to be valid. A recruit may not join a Wing if it causes themselves or their new Leader to have an invalid gamestate (eg because the recruit is already a Leader or because the recruiter is themselves part of another Wing).

When a Pilot is a member of a Wing they are giving up autonomy in exchange for a percentage chance at Victory. When a recruit joins a Wing they must set their Wing Information to the name of their Leader and the agreed victory percentage in their invitation; they must also set their Corporation to the Corporation of their Leader. From that point forward, the Leader of their Wing may carry out dynastic actions on their behalf as if they were the recruit in question - Pilots who are members of Wings may not themselves carry out any dynastic actions, except changing their Wing Information as specified by this rule; they may also not be made idle.

Whenever a Pilot becomes Elevated in this dynasty, the following occurs:
* If the Pilot is not a member of any Wing, they have achieved Victory;
* If the Pilot is a member of a wing, they cease to be Elevated and their Wing Leader becomes Elevated;
* If the Pilot is a Wing Leader then they must make a post establishing a public random method by which a Pilot in their Wing may be awarded Victory. The likelihood of each Pilot in the Wing attaining Victory must be equal to their individual victory percentage, with the Wing Leader attaining Victory on any result within the remainder (for example: if a Wing has a leader and three members, each with a 5% victory share, then the Wing Leader would win in the 85% of cases were one of their recruits did not). If this is not possible (for example, because the Pilots of the Wing have a combined victory percentage allocation that is greater than 100) then all Pilots cease to be Elevated. Otherwise, the Wing Leader publicly randomly determines which member of their Wing has achieved Victory and makes a post announcing it.

A Pilot who is a member of a Wing may amend their Wing Information as follows:
* They may reduce their victory percentage by any amount at any time;
* They may increase their victory percentage as publicly agreed with their Wing Leader;
* They may add ‘ITQ’, which stands for Intent to Quit, at any time;
* If their Wing Information has contained ‘ITQ’ for at least five days, or if their Wing Leader is idle, then they may blank their Wing Information field. At that point they cease to be in a Wing.

There is some muttering on Slack about pooling resources behind a single leader to drive victory. This attempts to formalise such a thing: legally mandated sock-puppeting in exchange for win %.

Note that a member of a Wing may not be made idle. This will have an impact on quorum, but I’m not too worried about it; proposals have mostly been timing out this dynasty anyway.

Comments

Raven1207: he/they

20-01-2021 13:38:47 UTC

against

Josh: he/they

20-01-2021 14:17:18 UTC

Why’s that, Raven?

Coderblaze:

20-01-2021 15:40:56 UTC

Uh, won’t this let people hand over the reigns and quit without idling out the game?

Bucky:

20-01-2021 16:43:22 UTC

against on the formal pooling on top of the corporate mechanic,  against again on the acts-on-behalf and no-idle clauses.

Raven1207: he/they

20-01-2021 18:12:22 UTC

Josh: I don’t think that the wincons need to be changed anymore because they have been already changed enough.

Brendan: he/him

20-01-2021 21:08:18 UTC

imperial I don’t understand this proposal but I’m unidling! Quorum becomes 4!

Darknight: he/him

21-01-2021 17:43:09 UTC

against