Proposal: Should do this anyway
Timed out and passed, 5-1 with 1 unresolved DEF. Josh
Adminned at 28 Jan 2012 00:44:21 UTC
Amend the third bullet in the rule “Numbers and Variables†to read:
Unless otherwise specified, to “spend†or “lose†an amount X of a numeric value “V†means to subtract X from V; to “gain†X of a numeric value “V†means to add X to V; and to “transfer†X of a numeric value “V†from A to B means to subtract X from A’s V and add X to B’s V. Unless otherwise specified, only positive amounts can be spent, lost, gained, or transferred, and a rule that allows Criminals to transfer a numeric value only allows them to transfer that value from themselves to another Criminal (of their choice unless otherwise stated).
This adds a definition for “lose” alongside “spend” and “gain”, and the positivity restriction. Modified the wording a bit from my CfJ to add “unless otherwise specified” to the latter, as requested by Clucky.
Comments
southpointingchariot:
Spitemaster:
Greytyphoon:
Josh: Ascendant he/they
Kevan: he/him
We should be a little careful about changing the intuitive “subtract X from A’s V and add the amount A’s V was reduced by to B’s V” to the shorter “subtract X from A’s V and add X to B’s V” - although an “I have 10 zorkmids, I transfer 500 to my accomplice” manoeuvre is prohibited by game variables not going negative by default, this may be easily tripped up or scammed in future dynasties. (Or in this one, which I’m afraid I’m not keeping up with, if there are any “otherwise specified” quirks to negative numbers.)
ChronosPhaenon:
ais523: