Proposal: The War in the West
Popular 6 to 0, with 2 def. Enacted by Derrick.
Adminned at 28 Jun 2019 13:16:37 UTC
If there is no rule named “The War”, then create it. Change the rule named “The War” to read:
Any time there is no open campaign, the King may “Go on Campaign” as an atomic action with the following steps:
*Create three battlefields with randomly selected battle effects and names chosen by the king.
*Make a blog post listing the battlefields generated, and the campaign number, which for the first campaign is 1 and goes up by 1 for each subsequent campaign. This post is known as a campaign.Battlefields created in this way are also added to the list of current Battlefields in rule “Battlefields”.
Any Wizard may participate in an open campaign by making a comment on the campaign in which they:
*Choose a battlefield from among those created for the campaign, and
*Submit an ordered list of 5 elements, each being either a unique creature from in their Stable, or left empty. Any creature thus listed cannot be removed from their Stable or used by the participating Wizard (such as in a duel or a campaign) until the closing of the campaign.===Closing a Campaign===
If an open campaign has been posted for 72 hours, any Wizard may close it by making a comment on the campaign with an ordered list of five random numbers, generated as up to 2N+4, where N is the campaign number. Doing so creates a force with five creatures in the slots, of type Emu1 through Emu5, in order, each with a Score (on any battlefield) equal to the number generated for its place in the order. The force is called the Western Force, and its commander is the Armies to the West. (Any previous Western Force, with its creatures, is replaced by the new one.)When a campaign is thus closed, one battle is created for each participating Wizard, on the battlefield they chose in participating, between a new force generated from their list submitted to this campaign (they become its commander) and the Western Force. If the Wizard becomes the Triumphant, they gain Courtly Favor equal to 5 plus the campaign number.
Regardless of their outcome, battles in the Western War are likely to have casualties. If a single creature in the Western Force has a higher Score than every other creature in that force, it destroys the creature in the same slot number of each opposing force. Creatures destroyed in this way are removed from any Stable they were in.
Fierce Emu warriors, as far as the eye can see.
derrick: he/him
The casualties feel a little harsh. And ambiguous. Right now its unclear if the Highest Scoring enemy emu (compared to other enemy emus) destroys its opponent, or if emus that score higher than the force in the same slot destroy their opponents (which is what I think you mean).
Consider the degenerate case of 5 emus with score 1. They are all tied for the highest score among their force, and wipe out any opposing force.