Proposal: Two Roads Diverged
Reached quorum 6 votes to 0. Enacted by Kevan.
Adminned at 05 Aug 2023 06:59:15 UTC
Enact a new rule, “Upsides and Downsides”:-
Events in the world have consequences which are either Upsides or Downsides.
The Upsides are:
* Gain 5 People
* Gain 1 Food
* Gain 1 DefencesThe Downsides are:-
* Lose 5 People (or all People if you have fewer than 5)
* Lose 1 Food
* Lose 1 Defences
Enact a new rule, “Dilemmas”:-
If they have not already done so that day, the City may perform the atomic action of Posing a Dilemma:
* Select two Upsides and two Downsides at random
* If the two Upsides are the same and the two Downsides are the same, randomly select one of those four consequences and randomly change it to a different consequence of the same Upside/Downside type
* Make a blog post which pairs the first Upside with the first Downside, and the second Upside with the second Downside. This post is known as a Dilemma, with each pairing an Outcome.(Whenever the City is required to select something at random, they may instead do this in a secretly random manner.)
Add a subrule to “Dilemmas” called “Reactions”:-
A Dilemma is Ongoing if it is less than 48 hours old. A District may React to the oldest Ongoing Dilemma that they haven’t already Reacted to, by performing the following atomic action:
* Post a comment on the Dilemma announcing which of the two Outcomes they are selecting
* Apply the chosen Outcome’s Upside and then its Downside to themselvesIf a District is unable to perform a Upside or Downside (eg. because it would set a variable to an invalid value), they must skip it instead of performing it.
Setting up the basic mechanic for this dynasty: the Emperor generates a random dilemma for the group, and everyone decides how their District responds to it.
Josh: he/theyIdle