Thursday, June 09, 2011

Proposal: I shall anyway achieve victory, no matter what! :P Now with more ketchup.

Times out and fails at 5-5. -Purplebeard

Adminned at 11 Jun 2011 02:27:42 UTC

Change the first three words in Rule “Farmland” to “Some Farmers have”.
Change rule “The House” to:

Every Plot contains a house. For the purposes of movement, a house is considered to be a square to the left of, and adjacent to all squares in the first column of its plot.
If a zombie at any time moves into a house, the Plot where the house lay is Overrun.
When a Plot is Overrun, its owner loses all the Sun they own, and set their Juice to 10.
In addition, one of these two things shall happen:
* If the Owner of the Zombie that moved into the house already owns one or more Plots, the owner of the Overrun Plot loses all their Wood and all their Plots are removed from the Garden Patch.
* Otherwise, the Owner of the Zombie becomes the new owner of the Plot. They swap Wood values with the former owner of the Plot, and gain 100 Sun.

The zombie that moved into the house is then removed from the game. This zombie is not considered to be destroyed for the purposes of rule “Zombejuice”.
If the Landlord’s Plot is Overrun, they immediatly receive a new Plot after a random Plot, and gain an additional 100 Sun and 20 Wood.

In Rule “Resources”, change:

As a weekly action, a Farmer may Harvest by adding 100 to their Sun.

To

As a weekly action, a Farmer that owns one or more Plots may Harvest by adding 100 to their Sun.
As a weekly action, a Farmer that does not own any Plot may Perform Juicy Rituals by adding 15 to their Juice.

If more than half of the EVC’s to this proposal contain the word “START”, add a new Dynastic Rule, called “Victory?”:

Whenever a Farmer is the only Farmer owning a Plot other than the Landlord, that Farmer acheves Victory.

Change the last Paragraph in rule Farmland (not considering subrules as part of that Rule) to:

New Farmers shall receive a Plot that is immediately below a random Plot. Unidling Farmers have their Resources set to 0 Sun, 0 Wood and 20 Juice.

Remove all the Plots marked as Inactive from the Garden Patch.

Here it comes, again.

Comments

Doctor29:

09-06-2011 14:14:36 UTC

As much as I love some parts of this proposal, I hate others, so I don’t want to vote.  imperial

Yoda:

09-06-2011 14:58:19 UTC

imperial Hmmmm, I’ll abstain for now.  I want to see what the others think of this idea.

mideg:

09-06-2011 15:27:54 UTC

for I love it.

@Doctor: If you would explain in more detail, it would help others to get their proposals right.

Bucky:

09-06-2011 17:05:01 UTC

against because of the proposal’s name.

SingularByte: he/him

09-06-2011 18:16:54 UTC

for

aguydude:

09-06-2011 23:06:26 UTC

for

Hmmm.  I kind of dislike the fact that once a farmer’s house is lost, it is pretty much impossible for them to achieve victory.  I prefer my suggestion of letting farmers who were defeated cancel out their defeat by defeating an undefeated farmer.

But I’ll vote for anyhow, since I still prefer this over a point victory.

aguydude:

09-06-2011 23:07:29 UTC

Gah, misread what happens.  Nevermind, this is basically the same thing as my proposal, except defeated farmers don’t have a plot at all.  :::Is an idiot:::

Purplebeard:

10-06-2011 10:03:51 UTC

against Also not a fan of the proposal title. Additionally, this discriminates against idle Farmers (particularly those who haven’t participated in this dynasty).

Yoda:

10-06-2011 14:50:36 UTC

against Yah, I was thinking the same thing about idle farmers.  It was the same problem as the last “factions” proposal.

Galtori:

10-06-2011 18:11:27 UTC

imperial

ais523:

10-06-2011 23:03:22 UTC

for