Thursday, September 04, 2025

Proposal: Everyone remember your goals and objectives

Create a rule called Employees:

Each Innie has a Stress, which is an integer of 0 or higher, defaulting to 2.

Each Innie has a Work Ethic, which is an integer between 1 and 5 inclusive. The maximum value a given Innie can have for their Work Ethic is 5 minus their stress, to a mimumum of 1. The default value for a Innie’s Work Ethic is the lower of their maximum Work Ethic or 2. It is legal to take actions that would increase the stress of an Innie to the point where their Work Ethic would become an illegal value, but would otherwise be legal. In that event, their Work Ethic is considered to be the highest legal value for it and should be updated in the gamestate tracking page accordingly.

As a daily action, an Innie may set their Work Ethic to any legal value.

If an Innie has a higher Work Ethic than more than 50% of Innies in their department, they are considered a Star Employee. If an Innie has a lower Work Ethic than more than 50% of Innies in their department, they are considered a Slacker.

If a department has a higher mean Work Ethic among its Innies than any other department then it is a Flourishing Department. If a department has a lower mean Work Ethic among its Innies than any other Department, then it is a Struggling Department.

 

Comments

Kevan: he/him

04-09-2025 15:06:36 UTC

for although these aren’t being tracked anywhere.

JonathanDark: he/him

04-09-2025 15:40:43 UTC

for Agreed, these are Orphaned Variables until it’s declared whether they are publicly or privately tracked, and if privately, by either each Innie or by the Board.

eternalservererror: Board

04-09-2025 15:55:12 UTC

for

Josh: he/they

04-09-2025 16:07:39 UTC

for

SingularByte: he/him

04-09-2025 16:29:02 UTC

Yeah, I think I’m a little rusty on proposals.

JonathanDark: he/him

04-09-2025 16:29:54 UTC

I got you, boo!

Brendan: he/him

04-09-2025 16:59:39 UTC

against

“A higher/lower mean Work Ethic than any other Department” is ambiguous: if there are Departments A, B and C with average WE of 1, 2, and 3 respectively, then is B both Flourishing and Struggling because it has a higher WE than A (“any other Department”) and a lower one than C?

Also, I think as written, the intended curb of WE/Stress doesn’t have any effect. You can just take an action that would be illegal, reset to a legal value, and repeat forever.

SingularByte: he/him

04-09-2025 17:10:23 UTC

So, the intent is that it’s the top department and the bottom department that are flourishing and struggling, with the middle ones being neither. I’ll have to think how to reword it.

I don’t understand how you can loop illegal actions? The whole point is that stress changes can’t be made illegal due to work ethic boundaries. You don’t get the ability to set work ethic to an illegal value, nor should changing it affect your stress.

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