If Everyone remember your goals and objectives passed or is enacted, replace the following text in the Ruleset
If an Innie has a higher Work Ethic than more than 50% of Innies in their department, they are considered a Star Employee. If an Innie has a lower Work Ethic than more than 50% of Innies in their department, they are considered a Slacker.
If a department has a higher mean Work Ethic among its Innies than any other department then it is a Flourishing Department. If a department has a lower mean Work Ethic among its Innies than any other Department, then it is a Struggling Department.
with
The mean Work Ethic of all Innies in a Department is called the Departmental Effort.
If an Innie has a higher Work Ethic than their Department’s Departmental Effort, they are considered a Star Employee. If an Innie has a lower Work Ethic than their Department’s Departmental Effort, they are considered a Slacker.
The Department with the highest Departmental Effort is the Flourishing Department. The Department with the lowest Departmental Effort is the Struggling Department.
else; create the rule Employee with the following text:
Each Innie has a Stress, which is an integer of 0 or higher, defaulting to 2.
Each Innie has a Work Ethic, which is an integer between 1 and 5 inclusive publically tracked. The maximum value a given Innie can have for their Work Ethic is 5 minus their stress, to a mimumum of 1. The default value for a Innie’s Work Ethic is the lower of their maximum Work Ethic or 2. It is legal to take actions that would increase the stress of an Innie to the point where their Work Ethic would become an illegal value, but would otherwise be legal. In that event, their Work Ethic is considered to be the highest legal value for it and should be updated in the gamestate tracking page accordingly.
As a daily action, an Innie may set their Work Ethic to any legal value.
In Employees, append the following text after a line break:
Each Innie also has a Evaluation Point, which defaults to 0.
Add the rule Projects with the following text:
There is a list of projects that are publically tracked, and individual projects have a Project Name, which is generated from https://alator21.github.io/repository-name-generator/ when added to the list and is flavour text, a Department which it is assigned to which may be none or any department and defaults to none; a Progress which may be a nonnegative value and defaults to 0, a Goal which defaults to 10 and a Project Reward, which defaults to “each Innie in the Department gains 5 Evaluation Point. Each Star Employee in the Department additionally gains 10 Evaluation Point.”.
As a communal Daily action, increment each Project assigned to a Department by their Departmental Effort divided by the number of projects that are assigned to them.
At any time, a Innie in a Department with a Project assigned to them which has Progress equal to or more than the Goal may remove the project and apply the Project Reward. Then, if they have no Project assigned to them, add a new Project to the list and assign the created Project to their Department.
For each Department, create a Project and assign it to said Department.
SingularByte: he/him
I do have a preference for the star employees and slackers to be the ones that stand out. In this one, it’ll be very rare for people to have no category since you’ve have to sit exactly on the mean while in mine, you’d expect the majority to have nothing since you need to have a value different from the majority.
One slacker shouldn’t suddenly push everyone into being a star employee.