Friday, September 08, 2006

Semiquaver Rest

Not finding myself very gripped by this dynasty, I’m afraid - maybe the “substantive” style of Nomic is more important to me than I realised. I think I get most of my enjoyment of Nomic from the metaphor aspect of game design, crowbarring existing concepts into smaller, symbolic universes, and this dynasty is being too abstract (and about a subject I have no knowledge of, and which doesn’t lend itself particularly well to casual research) to allow that. I unplug my theremin and go Idle.

Quorum drops to 8.

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