Friday, March 29, 2019

Proposal: Citrus Salad

popular 4 to 0. Enacted by Derrick.

Adminned at 01 Apr 2019 14:40:00 UTC

Add a new Monster to the List of Monster Types with the following statistics:

Name: Fruity Horror
Hit points: 8
Frequency: 4
Ecology: Overgrown Forest, Labyrinthine Canyon, Shadow Mountain, Eldritch Ruin
Spoils: Fruit (3), Fruit (6), Fruit (9)
Description: One of the most strange creatures that have appeared in the Dragonwood, the Fruity Horror looks somewhat like the Squid Thingy, except that it is composed entirely of fruit.

Add the following to the List of Items:

===Fruit===
A delectable treat not commonly found in the Dragonwood
* When an Adventurer gains this item, they may determine its fruit type by using the FRUIT command
* The following is a list of fruit types and their respective modifiers:
** Kiwi: This especially rare Fruit trades for 15 coins instead of 10
** Grape: If an Adventurer gains this Fruit as a result of Hunting, that Adventurer may gain an additional Fruit
** Cherry: An Adventurer may eat this Fruit to increase their Support by 1
** Orange: An Adventurer may eat this Fruit to increase their Health by 1
** Tangelo: An Adventurer may eat this Fruit to increase their AP by 1
** Lemon: An Adventurer may eat this Fruit to increase their Experience by 1

Add the following to the List of Trades:
1 Fruit → 10 coins

If a number of EVC’s equal to Quorum include the phrase “Clarity over flavor,” replace all instances of “eat” with “delete,” and change the Kiwi’s modifier to read: “If this fruit type is used as a cost in a trade, that Adventurer gains an additional 5 coins”

I’m still determined to use that FRUIT command, even if I can’t fix the fact that half of the fruit outputs are citrus.

Comments

card:

29-03-2019 22:44:33 UTC

for

Trigon:

30-03-2019 00:57:19 UTC

imperial

derrick: he/him

30-03-2019 10:38:49 UTC

for