Friday, May 20, 2011

Proposal: Exponential Growth Is Awesome

Times out 10-3 and is enacted. -coppro

Adminned at 22 May 2011 15:56:37 UTC

Add the following entry to the Gardening Compendium, “Weed”:

Name: Weed

Sun Cost: 30

Shade Requirement: 0

When the Planter harvests, they must turn a single adjacent empty square (if one exists) into a Weed Crop. This effect is processed separately for each Weed Crop (on the Planter’s Plot) that existed immediately prior to the harvest.

Comments

Josh:

05-20-2011 12:35:26 UTC

So that’s complete overrun in, what, 6 weeks? Good enough.  for

Yoda:

05-20-2011 14:01:33 UTC

I don’t see why you would want to plant it in the first place, but ok.  for

Ely:

05-20-2011 14:07:54 UTC

Well neither do I, but it looks fun!
for

Bucky:

05-20-2011 14:17:01 UTC

imperial

Keba:

05-20-2011 14:47:46 UTC

for Yeah, why not?

Kevan:

05-20-2011 15:10:20 UTC

for

Travis:

05-20-2011 15:30:51 UTC

for

Bucky:

05-20-2011 15:44:20 UTC

This could potentially allow someone to gain a lot of Wood very quickly. Also, if Möbius Farm passes, these things will spread between plots.

CoV,  against

SingularByte:

05-20-2011 15:50:43 UTC

for

Yoda:

05-20-2011 16:00:51 UTC

against CoV per Bucky

Purplebeard:

05-20-2011 16:05:13 UTC

Bucky: the second at least was completely intentional.

Darknight:

05-20-2011 20:56:04 UTC

for

aguydude:

05-20-2011 22:29:21 UTC

for

Florw:

05-20-2011 22:47:13 UTC

for

qwertyu63:

05-22-2011 11:45:19 UTC

for Why not?

qwertyu63:

05-22-2011 12:29:57 UTC

Upon reread of the rule, CoV against