Sunday, May 06, 2018

Proposal: Pose is shins

reached quorum 8-0 with 1 def enacted by card

Adminned at 07 May 2018 23:26:36 UTC

Add to “Positions” the following:

Each Sailor has Stats, which are non-negative integers which are 10 by default unless otherwise stated and tracked in a GNDT column called “Stats”. The Narrator’s Stats represents the Haniver’s Stats instead of their own.

The following are the stats that Sailors have:
- Health Points: Defaults to 3.
- Hunger: Defaults to 0.
- Illness: Defaults to 0.
These are tracked in the GNDT as “A/B/C” in the stat Column, where A is their Health Points, B their Hunger and C their illness.

A Sailor with Health Points equal to zero, or Hunger higher or equal to 10, or Illness higher or equal to 10, is Weakened. A Weakened Sailor can only perform Dynastic Actions as a Weekly Action.

The following are the stats of the Haniver:
- Structural Integrity: Defaults to 100.
- Weight: Defaults to 100
- Cleanliness: Defaults to 100
These are tracked in the GNDT as “[A/B/C]” in the stat Column, where A is its Structural Integrity, B is its Weight and C its Cleanliness.

Sailors can perform a Job Action as a weekly action. The following are Job Actions, and the Position that can perform them:

- Scrub the Decks [Any Position]: If the Cleanliness of the Haniver is below 100, increase it by up to 10, but not to above a total of 100.
- Cooking Duties [Cook]: Lower the Hunger of all Sailors by 3. If this would attempt to set it to below 3 for a certain Sailor, set it to 0 for them instead.
- Treat the ill [Steward]: Set the Illness of a Sailor which isn’t yourself, to 0.
- Do Repairs [Blacksmith or Carpenter]: If the Structural Integrity of the Haniver is below 100, increase it by up to 20, but not to above a total of 100.

Comments

Jumble:

05-07-2018 00:11:17 UTC

for

card:

05-07-2018 04:29:48 UTC

for looks good so far, we’ll have to add a way to decrease hunger if the cook refuses to cook and the captain refuses to change the cook

Corona:

05-07-2018 07:11:58 UTC

for You could eat simple food like oranges and fish perhaps. Also, scurvy could cause an illness.

Why does Cooking Duties set Hunger to 0 if it would be otherwise below 3?

Cuddlebeam:

05-07-2018 11:20:13 UTC

@Corona: “Each Sailor has Stats, which are non-negative integers”

“A Sailor who has a choice in whether to take an action defined by a dynastic rule may not take that action if both of the following conditions are true: a) the action’s effects are limited to changing values tracked in the GNDT and/or similar gamestate-tracking entities (such as a wiki page), and b) the action would change one or more of those values to an illegal value.”

The cook wouldn’t be able to do his thing if people had 2 , 1 or 0 Hunger.

Kevan: HE/HIM

05-07-2018 11:29:31 UTC

for The GNDT should still support NPC rows, so the Haniver could go in there.

Kevan: HE/HIM

05-07-2018 11:32:31 UTC

[Cuddlebeam] Why “attempt to set it to below 3” instead of “attempt to set it to below 0”, though? If the Cook feeds someone with 5 Hunger, they go straight to zero, as 5-3 is below 3.

I actually quite like it as a quirk on the usual stat variation, though, it being more efficient to feed a hungry man.

Cuddlebeam:

05-07-2018 11:43:48 UTC

OK so I had a brain fart lol, apologies Corona and Kevan.

In my head it was supposed to be “Lower the Hunger of all Sailors by 3. If this would attempt to set it to below <s>3</s>0 for a certain Sailor, set it to 0 for them instead.”

ANYWAYS

It still works, as Kevan mentions. So, I don’t mind.

Cuddlebeam:

05-07-2018 11:44:37 UTC

<strikethrough>test</strikethrough>

Cuddlebeam:

05-07-2018 11:45:24 UTC

Huh.

<strike>test</strike>  test

Brendan: HE/HIM

05-07-2018 15:04:23 UTC

imperial

card:

05-07-2018 17:02:43 UTC

[Cuddlebeam] there’s a preview button too you know

Cpt_Koen:

05-07-2018 17:14:38 UTC

for

Cuddlebeam:

05-07-2018 17:42:39 UTC

@Card

I think I realized it existed but I forgot about it much like how your brain keeps you from seeing your nose all the time. Holy shit. Sorry about that.

ElMarko:

05-07-2018 20:15:42 UTC

for