Thursday, January 30, 2020

Some of these recent proposals seem a lot like DoVs

And that’s a bit concerning.  What’s the point of DoVs if you can just propose something saying someone has won?

Comments

Kevan: he/him

30-01-2020 17:19:15 UTC

Not quite sure what you’re asking here. DoVs are so that when somebody thinks that they’ve won through regular dynastic ruleset gameplay (eg. reaching 100 points), we pause things and take a straw poll to verify that everyone agrees that this has happened and they’ve won. Otherwise we’d risk the chaos of someone reaching 100 points and immediately blanking the ruleset and pasting up “The Xth Dynasty of Me”, only to have other players belatedly point out that the victor had miscounted their score, and wind things back.

As for differences between the two things: players can vote however they like on a proposal of “Kevan wins” (and the recent proposals are getting plenty of against votes); but are expected to vote fairly on a DoV that’s asking them to verify “Kevan has won by reaching 100 points”.

Josh: Observer he/they

30-01-2020 17:32:41 UTC

The proposal would still lead to a DoV; the DoV is the formal mechanism by which the game ends. These proposals are just saying “hey, let’s not bother witb the rest of this game, skip all the dynastic rule stuff and move on”. I’m guilty of one of them so I feel like I’m in a reasonable position to say: it’s poor form, and should really only be wheeled out for situations where a dynastic ruleset is very broken or very boring.

Darknight: he/him

30-01-2020 19:28:59 UTC

As someone who had a victory given to me by a proposal I can see the issue you bring up but in the same vein as what Josh brings up most of the time this only come up if a dynasty is timed, as the election dynasty i won was, and its clear that someone has an unbreakable lead. I would rather play things out unless its clearly for the best in this dynasty that we call it early

Madrid:

30-01-2020 20:01:54 UTC

There aren’t really “unbreakable leads” if Proposals exist.

derrick: he/him

30-01-2020 21:52:10 UTC

There aren’t unbreakable leads, but there are leads that requiring “breaking” the dynasty to break. But those leads usually result in victory in about a week. Sure, it stinks to loose that week, but its actually not that long in the general scheme of blognomic.

And yes, you can “Break” a dynasty. The moonbase dynasty was played pretty much fairly to the end because we loved the gameplay.

If you’ve got more than a week, you can usually propose a catch-up mechanic that gives the trailers a disadvantage.

Darknight: he/him

30-01-2020 22:16:13 UTC

On a side note, none of those proposals should have worked anyway since they didn’t use the victory tag per the tags special case rule

Darknight: he/him

30-01-2020 22:19:12 UTC

and by work i mean been legal.

Tantusar: he/they

31-01-2020 03:50:42 UTC

No, they would have worked. Each of them implemented a rule that granted Victory rather than granting Victory directly.