Proposal: Location, Location, Location
Reached quorum 5 votes to 0. Enacted by Kevan.
Adminned at 05 Oct 2012 09:22:12 UTC
Add a new Rule to the Ruleset, the “The Classroom”:
The Classroom is composed of ‘Student Desk’s organized in a 4x4 square, each which corresponds to a unique number from 1 to 16. The Students shall always occupy one (and only one) of those desks, and, with the exception of the Professor, never the same Desk occupied by other Student.
The Professor have his own desk (which corresponds to the number 0, and is also part of the Classroom) and is the only one who can occupy it.
The number of the Desk a Student currently occupy is tracked in the “Desk” column in the GNDT.
The Professor may, as a Daily Action, change his current Desk number to any other he wants.
Any Student may, as a Daily action, change his own current Desk number to any Desk he wants, as long as it is not already occupied by another Student, and it is next to the Desk he is currently in.
A Desk doesn’t exist if it’s not mentioned in this Rule.The Desk’s positions in The Classroom are as follows:
..........0
1….2….3….4
5….6….7….8
9…10…11..12
13..14…15..16
(the points were only used to make the positions clearer)Two Desks are said to be next to each other if they connect directly vertically, horizontally or diagonally (e.g. the Desk 1 is next to 2, 6 and 5, and no other Desk). The Professor’s Desk is never next to any other Desk.
Whenever the Professor occupy a Desk different from his own, all the Desks next to it are said to be in the Professor’s Area of Influence (PAoI, for short).
Create a new column in the GNDT called “Desk”, set the Professor’s Desk value to 0 and randomly set the Desk values of the other Students (with the DICE16 command). If this action ever makes 2 Students ocuppy the same Desk, randomly set the last value again.
Clucky: he/him
what if there are more than 16 students? Could put the game into an infinite loop if a lot of players join…