Friday, May 12, 2006

Proposal: No secrets

Vetoed by Angry Grasshopper. I seem to need an icon for this. I’ll outsource it to the Monks—two points of integrity for whomever provides an icon that I end up using. Send it to my e-mail account if you’re interested.

Adminned at 14 May 2006 00:08:40 UTC

Keeping secrets from each other is most unbecoming of those living in such close community.

Remove the first three paragraphs of rule 2.10.
Convert all encrypted rules to plaintext.
For each encrypted rule with a title starting “CIPHER”, modify the title to start “EX-CIPHER” instead.



12-05-2006 16:49:43 UTC

against The ciphers have a purpose.


12-05-2006 16:57:56 UTC

imperial If AG wants them that bad, he’ll probably just veto this.


12-05-2006 17:40:28 UTC

Given the contents of the secret rules, this proposal would result in total chaos.  This should be vetoed.  for  for  for


12-05-2006 19:27:09 UTC

against Some problems:  Refering to Rules by number (rather than by title) may cause unexpected results.  Coincidentally(???), a recent Proposal may swap Rules 2.10 and 2.13.  Also, if the first three paragraphs of (current) rule 2.10 are removed, the last 2/3 of this proposal won’t do anything, because there won’t be any encrypted rules.


12-05-2006 20:42:08 UTC

Hix: By convention, the changes in a proposal happen simultaneously unless the proposal states otherwise.

Angry Grasshopper:

12-05-2006 22:09:36 UTC


I’d like to keep that mechanic for this game.

Elias IX:

13-05-2006 23:56:10 UTC

for, but only because my crypotgraphy skills are less intangible than the square root of negative one.

Angry Grasshopper:

14-05-2006 07:04:08 UTC

Lex10, I didn’t think of that. Nothing personal to Thelonious, but I want to preserve that element for this game.