Proposal: Relic Hunter
Popular, 3-0 with 1 DEF. Enacted by JonathanDark.
Adminned at 23 Aug 2024 14:45:14 UTC
In the rule “Diving for Treasure”, before the subrule “Treasure” add a subrule named “Artifacts” with the following text:
An Artifact has a Name, a Use, and an Effect. Each Fishing Contestant has a publicly-tracked Artifacts, which is a list containing 0 or more Artifacts, defaulting to an empty list.
If the Use of an Artifact contains an Action, a Fishing Contestant who has that Artifact in their Artifacts may perform that Action to apply the Effect of that Artifact. If the Use of an Artifact contains a Condition, every Fishing Contestant who satisfies that Condition and has that Artifact in their Artifacts must have that Artifact’s Effect applied to them by the Fishing Contestant or Elder Judge who performed the dynastic action that triggered the Condition. When the Effect of an Artifact is applied to a Fishing Contestant, as part of applying the Effect that Artifact must be removed from the Artifacts of that Fishing Contestant.
{| class="wikitable"
|+ Artifacts
|-
! Name !! Use !! Effect
|-
| Atlantean Helm || Condition: This Fishing Contestant is Affected by the Beast’s Bellow || This Fishing Contestant is instead not Affected by the Beast’s Bellow
|-
| Twin Rune Pendant || Action: Once at any time, select a Cell that this Fishing Contestant could legally occupy if they could move to it and that contains the name of another Fishing Contestant who could legally occupy the Cell containing this Fishing Contestant's name if the selected Fishing Contestant could move to it || This Fishing Contestant swaps their name with the selected Fishing Contestant in the respective Cells containing their names
|-
| Seeding Rod || Action: Perform Sight Disturbances once at any time || When performing Sight Disturbances as part of using this Artifact, in the step of Sight Disturbances that begins with the text "If there are fewer than Quorum Fishing Holes", treat every instance of the word "Quorum" in that step as "Quorum multiplied by 3" when performing that step
|-
| Smooth Obsidian Stone || Condition: This Fishing Contestant is Mad || This Fishing Contestant's Madness is divided by 2, rounded down to the nearest integer
|}
In the subrule “Treasures”, add the following text:
When a Fishing Contestant who performs Diving for Treasure gets a result of Treasure, they select the row from the table below where their Depth is within the numerical range of the Treasure Result column of that row, and then apply the Effect on that row to themselves:
{| class="wikitable"
|-
! Treasure Result !! Effect
|-
| 1-4 || Gain 2DICEN Doubloons, where N is your current Depth
|-
| 5-8 || Add the Atlantean Helm to your Artifacts if you don't already have it
|-
| 9-12 || Add the Smooth Obsidian Stone to your Artifacts if you don't already have it
|-
| 13-15 || Add the Seeding Rod to your Artifacts if you don't already have it
|-
| 16 or greater || Add the Twin Rune Pendant to your Artifacts if you don't already have it
|}
Artifacts sound more interesting
Lukas:
I like the idea of Artifacts. The random rolls for the Anomalies in your other proposal seem appropriate, but I think I’d prefer the Treasure rolls to be more deterministic; it’s hard enough to get down to the lower depths, so it’d probably be frustrating to get down to level 20 and have to get through an average of 20 Diving for Treasure rolls to get the Twin Rune Pendant.