Add a new rule called Espionage with the following text:
Once per Trading Day, a Truck may take a virtual Prep Action called Snooping. They must name the Truck that they are Snooping on.
When the Serve Phase begins, the Yard shall inform the Snooping Truck of the list of unique Ingredients that the Snooped Truck will be paying for during the “Prepare ingredients” step of this Trading Day’s Night action
Replace the contents of the rule “Happy Hour” with the following text:
Once per Trading Day, a Truck may declare a Happy Hour as either a Prep Action or a Serve Action by making a blog post titled “Happy Hour $X”, where X is an integer greater than 0.
This sets their Happy Hour Discount to X and immediately reduces the Price for each Dish on their Menu by X.
After that Night is completed, the Truck’s Happy Hour Discount becomes 0.
Add a new rule called “Supply Chain Disruption” with the following text:
There is a publicly tracked variable called Unavailable Ingredients which is the list of Ingredients that are unavailable for the current Trading Day. Unavailable Ingredients is empty by default.
At the beginning of each Trading Day, the Yard shall perform the following atomic action:
1. Clear the Unavailable Ingredients list.
2. Randomly select three Ingredients and add them to the Unavailable Ingredients list.
Append the following text to the rule “Dishes”:
A Truck’s Menu may not contain any Dish that includes an Unavailable Ingredient.
Add the following text to the end of the sentence in the rule “Signatures” that starts with “If so marked”:
if the dish does not contain an Unavailable ingredient.
I fully expect that this Proposal will be unpopular because of the number of changes here. But I wanted to start a conversation on the current state of the game. With 10 ingredients the number of dish combinations is pretty high. The possibility of undercutting someone else’s price is very low and so the current meta is very low in competition. Adding a cost to the ingredients potentially improves this by making Trucks focus on different profit margin strategies. But I still think that the potential for competition is too low to be interesting at this point. Its too easy to go for a single high-priced unique Dish and avoid competition altogether. At that point we’re all living on separate islands. Idk, maybe I’m alone in this thinking but I’d like to see some changes that make the current game more competitive and/or have more pull on Customers.
This proposal introduces a little bit of competition by limiting Dish combinations and providing more strategic options for undercutting the competition without being overpowered in my opinion.