Friday, July 01, 2016

Proposal: Bigger Maps

Timed out and fails 2-3—Clucky

Adminned at 03 Jul 2016 03:22:03 UTC

In the rule Apocrypha, change the text

(The Editor may use a randomization method of their own choice for this action.)

to

(The Editor may use a randomization method of their own choice for this action.) The Editor may Visit the Archives this way up to twice per week.

and the text

A Scribe who is not the Editor may spend 1 Paper to draw a Map

to

A Scribe who is not the Editor may spend 5 Paper to draw a Map

 

Pricing Maps to keep up with inflation.

Call for Judgment: Syntax Error: Upper Case P Expected

Open for 48 hours and cannot be enacted (2 for votes, 4 against) so this fails—Clucky

Adminned at 03 Jul 2016 03:35:49 UTC

Several Scribes have attempted to cause Proxies to take GNDT actions.  However, the rule Proxies clearly requires their comments to start with PROXY in all-caps.  I was the only Scribe to do so (I attempted to take the action twice, one of which had the wrong syntax but the other was valid); all other such attempts were illegal.  Therefore:
*Revert the 3 illegally initiated Paper transfers by MC Keitalia, MC Geran and MC Damanor, then
*Transfer all of MC Damanor’s Paper to Bucky (where it would have been included in the existing, legal transfer)

Wednesday, June 29, 2016

am i doing it right

can i pls be a scribe pls

what is this for

Vogonomic

Another Question as to the nature of the True Ruleset has been Answered by rule 2.9 of Dynasty 77, “HHGTTG.”

Proposal: Map Priority

Timed out. 3 FOR votes, 4 AGAINST (2 + 2 def votes and editor voted against). So fails. -Clucky

Adminned at 01 Jul 2016 17:56:08 UTC

After the bulleted list in the Rule “Apocrypha”, add the following (unbulleted) paragraph:

The Editor shall only use the first method if all Maps whose date have arrived or passed have been used. If a Map specifies a Rule that would not be possible or permitted for the Editor to add, it is considered used.

Tuesday, June 28, 2016

Proposal: Privacy Please

Times out (and has enough against votes) and fails 3-5 -Larrytheturtle

Adminned at 30 Jun 2016 23:35:11 UTC

Add the following text to the end of the rule “Bathing”:

Only one Scribe can be in the Bathroom at a time.  But if a Scribe has been in the Bathroom continuously for the previous 12 hours, any Scribe may move them to the Lounge.

If there are multiple scribes in the Bathroom, move them all to the Scriptorum.

Yes, the Bathroom time limit was 24 hours in the original ruleset.  But I think 12 hours plays better this dynasty.

Proposal: Bills AND Coins?

Times out and passes 3-1 -Larrytheturtle

Adminned at 30 Jun 2016 23:01:50 UTC

If the Proposal “burn it with fire” failed, this Proposal does nothing.

Otherwise, if the Proposal “Cleaning up gold 2.0” failed, divide each Scribe’s Gold by 10, rounding down.

If it passed, remove “Gold” from the list of Commercial resources in the rule “Exchange”, and divide each Scribe’s Gold by 2, rounding down.

Reword the rule “Paper Money” to the following:

Each Scribe has an amount of Paper, tracked in the GNDT. New Scribes start with the same amount of Paper as the Editor unless another Dynastic Rule says they start with a different amount of Paper.

A Scribe may, at any time, transfer a positive amount of their Paper to any one other Scribe or Proxy.

Award each Scribe and Proxy X Paper, where X is the amount of Gold they have.

Repeal the rule “Money”.

Proposal: burn it with fire

Times out (and has quorum) and passes 5-0-1 -Larrytheturtle

Adminned at 30 Jun 2016 20:55:40 UTC

Repeal the rule “Random Encounters”

We already have a mechanic encouraging people to submit proposals (Weekly Bonuses). This rule, even with the proposed fixed version, encourages people to submit meaningless stuff while discouraging them taking a risk on something that people might dislike.

Proposal: Blogo Raffle

Times out and passes 3-2-1 -Larrytheturtle

Adminned at 30 Jun 2016 20:53:07 UTC

Create a rule called Raffle with the following text.

Whenever a Scribe is in the Lottery Room, as a weekly action that Scribe may “Write their name on a ticket” by making a comment in the GNDT of “Enter Raffle” and reducing their paper by 1. A Scribe can only perform this action if they have at least 1 paper. After a scribe performs this action, their name is appended to the list of Entries in this rule. Each name must be placed on a new line to ensure readability. When the Editor makes a weekly report, if the Entry List in this rule contains the name of at least 1 Scribe, they must choose a Scribe whose name is on the list of Entries at random. The chosen Scribe gains an amount of paper equal to the number of names in this rule’s Entry List plus one. Immediately afterwards, they must remove all names from the Entries list in this rule.

Entry List:

Mostly just messing around here. According to game theory, with stress being a factor there would be no logical reason to make an entry if it were just equal to number of entries, hence the plus one.

In regards to deferential votes and random encounters

A deferential vote is treated the same as the Editors vote. Should the Editor be against a Proposal, and all deferential votes become against, this probably means they count towards the random encounter rule. So if you’re unsure about a proposal, you might be unsure about whether that player should be penalized for it. Consider adding “Nice try though” to deferential votes.

Then again, it is arguable whether the phrase “same as the editor’s vote” may well include vote modifiers such as that, and that the Editors choice to include (or not include) that clause is all that counts, as it might replace their own decision (a deferential vote implies trust in the Editors choice). Voting rules are, in fact, core rules after all. As such, feel free to discuss that here, so we may come to a conclusion. I’m not sure this quite requires a call for judgement yet, but it could potentially result in one.

Proposal: Cleaning up gold 2.0

Self-killed. -RaichuKFM

Adminned at 29 Jun 2016 00:41:51 UTC

Reword the rule “Money” to the following:

Each adventurer has a collection of Gold tracked in the GNDT. When a Scribe joins the game for the first time, they start with 10 Gold.

A Scribe may, at any time, subtract a positive amount of gold pieces from their own collection and add that amount to the collection of any other Scribe or NPC.

Reword the rule “Random Encounters” to the following:

The realm of Blognomic is littered with minor gold-carrying Monsters. Each proposal, in addition to being an attempt to change the rules, also represents an encounter with such monsters.

Should a proposal by a Scribe pass, enough other Scribes have joined that the random monsters have been defeated, and its author gains X/2 Gold, where X is quorum. Should a proposal by a Scribe fail, the other Scribes leave its author to get mugged and lose X/2 Gold, where X is the number of AGAINST votes on that proposal. If the proposal was Self-Killed, they managed to escape some of the mugging. In this case, X is the number of AGAINST votes cast before the author’s AGAINST vote. However, if more than half the the Scribes who had their vote count as AGAINST on a failed proposal included the phrase “Nice try though” in the comments of that proposal, the other Scribes rescue them and no gold is lost or gained from that proposal.

In the rule “Exchange”, after “The following resources are considered Commercial: Paper, Looks, Fame” append “, Gold”

Set each scribe to 10 Gold.

Now with 50% less “not-actually-a-proposal”!

Cleaning up gold

Reword the rule “Money” to the following:

Each adventurer has a collection of Gold tracked in the GNDT. When a Scribe joins the game for the first time, they start with 10 Gold.

A Scribe may, at any time, subtract a positive amount of gold pieces from their own collection and add that amount to the collection of any other Scribe or NPC.

Reword the rule “Random Encounters” to the following:

The realm of Blognomic is littered with minor gold-carrying Monsters. Each proposal, in addition to being an attempt to change the rules, also represents an encounter with such monsters.

Should a proposal by a Scribe pass, enough other Scribes have joined that the random monsters have been defeated, and its author gains X/2 Gold, where X is quorum. Should a proposal by a Scribe fail, the other Scribes leave its author to get mugged and lose X/2 Gold, where X is the number of AGAINST votes on that proposal. If the proposal was Self-Killed, they managed to escape some of the mugging. In this case, X is the number of AGAINST votes cast before the author’s AGAINST vote. However, if more than half the the Scribes who had their vote count as AGAINST on a failed proposal included the phrase “Nice try though” in the comments of that proposal, the other Scribes rescue them and no gold is lost or gained from that proposal.

In the rule “Exchange”, after “The following resources are considered Commercial: Paper, Looks, Fame” append “, Gold”

Set each scribe to 10 Gold.

Proposal: No writing your own map

Reaches quorum and passes 4-1. -RaichuKFM

Adminned at 28 Jun 2016 18:51:00 UTC

In the rule “Apocrypha” replace “A Scribe may spend 1 Paper to draw a Map.” with “A Scribe who is not the Editor may spend 1 Paper to draw a Map.”

Bucky raised a good point in my other proposal. This should be patched regardless of the outcome of that proposal.

Monday, June 27, 2016

Proposal: Map to the future

Fails with quorum against at 2-4. -RaichuKFM

Adminned at 28 Jun 2016 18:48:11 UTC

Remove “, but not more than three times in a given week” from the rule “Apocrypha”.

In the rule “Apocrypha”, after “(The Editor may use a randomization method of their own choice for this action.)” append ” The Editor may not perform this choice more than three times in a given week.”

Encourage the editor to read more maps.

Also Brendan should read my map =)

Proposal: Teams

Self-killed. -RaichuKFM

Adminned at 28 Jun 2016 18:45:27 UTC

Reword the rule Teaming Up to the following:

If there are exactly two Cooperative Scribes are in a Location, they are a Team.

For the purposes of all Dynastic Rules but this one that care about the Stress or Energy of a Scribe in a Team (a “Team Member”), the Energy of each Team Member in a Team is equal to the higher Energy in the team plus 15, and the Stress of each Team Member is equal to the higher Stress in the Team plus 3. However, if either member of a Team gains or loses Paper (due to a rule other than this one), so does the other; and if either Member of a team loses Energy or gains Stress (due to a rule other than this one), so does the other.

Scribes may be Cooperative or Uncooperative, defaulting to Uncooperative, and tracked in the GNDT. As a daily action, a Cooperative Scribe may become Uncooperative, or an Uncooperative Scribe may become Cooperative.

Trying to minimize the number of new stats in play here, while still looping this sensibly into playable, tracked stats. We should try to mesh existing things together better, I think, and come up with more mechanics, rather than continuing to add more and more stats.

Proposal: Unmarking

Reaches quorum and passes 5-0. -RaichuKFM

Adminned at 28 Jun 2016 18:42:11 UTC

Unmark the rule Bathing as provisional. Unmark the rule Energy as provisional.

They’ve been around long enough. Still not sure what to do about the teaming up rule. There’s a fair bit of undefined stuff there.

Proposal: Nighttime

Reaches quorum and passes 6-0. -RaichuKFM

Adminned at 28 Jun 2016 18:36:06 UTC

In the Rule “Random Encounters”, remove the phrase “The money gained and lost from random encounters is doubled for proposals proposed at nighttime.”

Reword the Rule “Money” to the following:

Each Scribe has a collection of gold pieces tracked in the GNDT in a column called “Gold”, defaulting to 50.
A Scribe may, at any time, subtract a positive amount of gold pieces from their own collection and add that amount to the collection of gold pieces of any one other Scribe or Proxy.

Award each Scribe 50 gold pieces. Do not award any gold pieces to Scribes who were neither Scribes nor Idle Scribes at the time this Proposal was posted.

This Proposal is considered not to have been proposed at nighttime.

Various fixes, and, rather than trying to define nighttime Dynastically, just nixing it.

I don’t like this kind of Proposal rewarding mechanic at all, but it seems contra the spirit of the game to nix a randomly added Rule entirely unless we kinda have to.

Let’s break the GNDT

The True Ruleset shines forth in Rule 2.6, “Money” (and its subrule 2.6.1, “Random Encounters”) from Dynasty 56.

The Weekly Report

In a gratifying turn of events, all the currently active Scribes (Larrytheturtle, GenericPerson, RaichuKFM, Bucky, Qwertyu63, Clucky and myself) submitted Proposals last week, and have been awarded 1 Paper.

In addition, for the high quality of proposals thus submitted, Bucky has been named Scribe of the Week.

Monday, June 27, 2016

Proposal: Derelict Dispersal

Reaches quorum and passes 6-0. -RaichuKFM

Adminned at 28 Jun 2016 18:31:28 UTC

In the rule “Derelicts”, change the text

Any Scribe with the same Orbit as a Derelict may, as a Knock-On Action, cause that Derelict to take a GNDT action.

to

When a Scribe changes their Location to match the Location of one or more Derelicts, they may cause one of those Derelicts to attempt an action that only modifies GNDT gamestate.

Change MC Damanor’s Location to “Cellar”, MC Keitalia’s Location to “Hallway” and MC Geran’s Location to “Flagpole”.

Inlining the definition of “Knock-On Action”, and moving the Derelicts out of the Scriptorium.

Proposal: Abdication

Reaches quorum and passes 5-0. -RaichuKFM

Adminned at 28 Jun 2016 18:28:54 UTC

Add a new rule called Abdication with the following text.

A player can Abdicate(give up) an Official Position they hold at any time by making a comment in the format of ABDICATE: (Position Title) in the GNDT. A player who makes such a comment is reffered to as the Abdicating player for this rule in that instance. The position indicated in the comment must then be removed from the Abdicating player’s row in the GNDT as soon as possible. Abdication can only remove the Abdicating player from an Official Position if they hold that the position. Only one official position may be abdicated per comment. If more than one Scribe holds the same Official Position, only the Official Position in the Abdicating Scribe’s GNDT is removed. Player’s can only Abdicate their own Official Positions.

A lot of capital letters here, but this should help prevent players being forced into duties or positions they do not desire. The alternative was that whenever a position is granted, the player must either decline or accept the position through a story post, but I’m not sure about that for some reason. Maybe I’m worried it could get spammy as time goes on and more positions are added.

Proposal: Safeguard against malicious proxy designations

Reaches quorum and passes 4-0. -RaichuKFM

Adminned at 28 Jun 2016 18:25:41 UTC

In the rule “Proxies”, change the text

Proxies cannot make blog posts.

to

Proxies designated as such by subrules of this rule cannot make blog posts.

Unmark the rule “Proxies”

Making it so that, even if another proposal maliciously designates a Scribe as a Proxy, it wouldn’t interfere with their ability to play the game.

Sunday, June 26, 2016

Proposal: Clean-up

Reaches quorum and passes 5-0. -RaichuKFM

Adminned at 26 Jun 2016 18:03:19 UTC

Reword the rule “Official Positions” to the following:

A Scribe may be granted an Official Position, which is tracked as a selection field in the GNDT. While holding such a position, a Scribe may perform a Daily or Weekly Action that they would otherwise not be able to perform, called that Office’s Powers; each of these actions is described following the relevant position below. The list of Official Positions is as follows, with the name of each position in bold:

  • Scribe of the Week - The Scribe of the Week may, as a Daily Action, select another Scribe and increase each of their numeric resources tracked in the GNDT by 1.

Proposal: Proxy Disambiguation

Reaches quorum and passes 5-0. -RaichuKFM

Adminned at 26 Jun 2016 17:58:40 UTC

In the rule “Official Positions”, change all instances of the word “Proxy” to “Lackey”.

In the rule “Proxies”, change the text “A Proxy is a non-Scribe entity designated as such by the rules.” to “A non-Scribe entity designated as a Proxy by this rule or its subrules is a Proxy.”.

Set all Derelicts’ GNDT stats to the default values for new Scribes.

Gamestate tracking note

Per the CfJ “Illegal CfJ passing”, the CfJ “Quorum is One” should be Pending right now.  Should I do that myself or is RaichuKFM handling it?

Call for Judgment: Secondary Poll

Reaches quorum and passes 4-1. -RaichuKFM

Adminned at 26 Jun 2016 01:09:51 UTC

If the Declaration of Victory “Snappy Title” enacted, this Call for Judgement does nothing.

Otherwise, fail the Declaration of Victory “Snappy Title”, if it did not already fail.

Additionally, change the gamestate to reflect the following:

The Call for Judgement “Quorum is One” never legally enacted; revert its enactment, then fail it.

If the rule Official Position was repealed, unrepeal it.

No Scribes were ever legally granted the Official Position “Proxy”; set their Official Position to “-”.

Please keep actual arguments about the scam in the DoV comments, for clarity.

Anyways, here, this way actual gamestate will reflect majority opinion on what it should be, unambiguously.

Call for Judgment: Illegal CfJ passing

Reaches quorum and passes 4-1. -RaichuKFM

Adminned at 25 Jun 2016 21:48:43 UTC

Revert the passing of http://blognomic.com/archive/quorum_is_one#comments

 

RaichuKFM has passed a CfJ, claiming to have reached Quorum, despite only having 1 FOR vote when Quorum was 5 at the time.

I reverted their illegal passing of the CfJ but then they reverted my reversal so instead of getting in an edit war i’m doing the right thing and using another CfJ

of course, if people are in the habit of illegally passing CfJs there is nothing stopping anyone from illegally failing this one, but hopefully it won’t come to that

Declaration of Victory: Snappy Title

Failed early by Call For Judgement. (0-7.) -RaichuKFM

Adminned at 26 Jun 2016 01:11:59 UTC

Per the Call for Judgement “Quorum is One”, I have achieved victory.

Okay, an explanation of the scam:

Per the (repealed) rule Official Positions, “A Scribe may be granted an Official Position”; nothing specifies how, but it is a thing that may be done, so I did it. To everybody.

Per the rule Proxies, “A Proxy is a non-Scribe entity designated as such by the rules. [...] Proxies are considered to be Scribe for the purpose of other Dynastic Rules, except where they explicitly refer to non-Proxy Scribes.” There is arguably a case to be made that a Scribe with the Official Position of Proxy is a Proxy, and thus not a Scribe for the purpose of Core Rules or the Glossary, (While still a Scribe for the purposes of the rule Official Positions, so they don’t automatically lose it again) which are where Quorum is defined.

Per the rule Calls for Judgement, “A Pending CFJ may be Resolved by an Admin if it has a Quorum of FOR Votes”; Quorum, defined relative Scribes by the rule Keywords as “Quorum of a subset of Scribes is half the number of Scribes in that subset, rounded down, plus one. If the word Quorum is used without qualifying which subset of Scribes it is referring to, it is referring to a Quorum of all Scribes.” So, being the only Scribe, quorum was (Floor(1/2)+1), that is to say, one. With one vote FOR, I could resolve it immediately, and did.

Now, you may ask why I bothered to do this, with so many easily disputable parts: Well, simple. If there are holes in these rules, and anybody wins because of them, I want it to be me. And, if any part of this works, but the whole doesn’t, then we have a short Hiatus to work out which bits those are, and how to fix them, before somebody attempts a dictatorship.

Call for Judgment: Quorum is One

Fails 0-4 with a Quorum of AGAINST votes. -Bucky

Adminned at 26 Jun 2016 00:59:23 UTC

I just pulled a dubious scam, which either doesn’t actually work, and can be tidily undone with a more leisurely CfJ, or lets me pass whatever I want via CFJ. I think it requires some immediate attention now, in case it happens to be the latter case. As such, change the gamestate to reflect the following (but not retroactively):

Kevan, Brendan, Larrytheturtle, GenericPerson, Clucky, and Bucky are all considered to be Scribes. RaichuKFM achieves victory.

In addition, repeal the rule “Official Positions”.

Yes, this is ridiculously dubious, but I think I have a case.

No, I won’t feel bad if it’s termed illegal. But, let’s hash it out in the DoV comments, and then, if my win is deemed illegitimate, make one CfJ to set things straight (including closing any of the parts of this scam that do work, if there are any) rather than a whole bunch of them.

Saturday, June 25, 2016

Proposal: Connecting the Dots

Reaches quorum and passes 6-0. -RaichuKFM

Adminned at 26 Jun 2016 17:54:12 UTC

Add a new dynastic rule called “Locations” with the following text

Each Scribe has a Location, which by default is “Scriptorum” and can be any single English word. A Scribe whose location is XXX is considered to be “in the XXX”.

As a daily action, a Scribe may change their location. Upon doing so, the Stress of every scribe with the same location that the Scribe is changing their location to is increased by one (including the stress Scribe performing the action), unless that location is the Scriptorum in which case no Stress values are changed.

Trying to make it possible to be “In the Bathroom” and also make stress do stuff.

Proposal: Mandatory Weekly Reports

Times out and passes 2-0, with 4 unresolved Deferentials. -RaichuKFM

Adminned at 26 Jun 2016 17:49:29 UTC

In the rule “Weekly Bonuses”, change the text

The Editor should then make a blog post

to

The Editor shall then make a blog post

Unless either the Editor voted against this proposal or a majority of EVCs contained the word “skippable”, change the text

the Editor may award

in the rule “Weekly Bonuses” to

the Editor shall award

Proposal: More Stress

Reaches quorum and passes 5-1. -RaichuKFM

Adminned at 25 Jun 2016 17:40:03 UTC

Add a new rule called “Official Positions” with the following text:

A Scribe may be granted an Official Position, which is tracked as a selection field in the GNDT. While holding such a position, a Scribe may have perform a Daily or Weekly Action that they would otherwise not be able to perform, called that Office’s Powers; each of these actions is described following the relevant position below. The list of Official Positions is as follows, with the name of each position in bold:

  • Proxy - The Proxy has no Powers.
  • Scribe of the Week - The Scribe of the Week may, as a Daily Action, select another Scribe and increase each of their numeric resources tracked in the GNDT by 1.

Proxisional

A glimmer of the True Ruleset appears in Rule 2.1, “Proxies,” from Dynasty 123. Its subrule is included. This should be fun.

Thursday, June 23, 2016

Proposal: Discovery Announcements

Less than a quorum of players not voting AGAINST at 1-4. Failed by Brendan.

Adminned at 24 Jun 2016 17:15:28 UTC

In the rule “Apocrypha”, after the text “The Editor must then Mark it as Provisional. ” insert this text:

The Editor shall then make a blog post announcing the source and name of the new rule, whether a Map was used and (if so) who drew the Map.

Proposal: Roustabout Joust

Fails with quorum against, 1-6. -RaichuKFM

Adminned at 24 Jun 2016 14:31:43 UTC

Add a new rule called “Official Positions” with the following text:

A Scribe may be granted an Official Position, which is tracked as a selection field in the GNDT. While holding such a position, a Scribe may have perform a Daily or Weekly Action that they would otherwise not be able to perform, called that Office’s Powers; each of these actions is described following the relevant position below. The list of Official Positions is as follows, with the name of each position in bold:

  • Coiffeur - The Coiffeur may pay 1 Paper to Bathe as a Daily Action. This does not count toward their weekly opportunity to Bathe.
  • Oubliette - The Oubliette may, as a Daily Action, reduce all their own numeric resources tracked in the GNDT to 0.
  • Reeve - The Reeve may, as a Weekly Action, make a post declaring that a non-Valuable resource is now Valuable, and that a different Valuable resource is now non-Valuable; they must then update the Ruleset to reflect this change.
  • Tithe Minder - The Tithe Minder may, as a Daily Action, select another Scribe and increase each of their numeric resources tracked in the GNDT by 1.
  • Typeface - The Typeface may, as a Weekly Action, pay 1 Paper to Unmark a Provisional Rule.

Proposal: Oh Right

Reaches quorum and passes 5-0. -RaichuKFM

Adminned at 24 Jun 2016 05:01:13 UTC

Reword the rule Exchange to the following:

Scribes can spend 3 of any one Commercial resource tracked in the GNDT to gain 1 of any Commercial, non-Valuable resource tracked in the GNDT.

The following resources are considered Commercial: Paper, Looks, Fame

The following resources are considered Valuable:

All currently unused Maps are considered used.

Set the Paper of each Scribe to 5, the Stress of each Scribe to 0, the Energy of each Scribe to 50, the Looks of each Scribe to 3, and the Fame of each Scribe to 3.

Haha whoops.

Wednesday, June 22, 2016

Proposal: Whitelisting

Self-killed. -RaichuKFM

Adminned at 24 Jun 2016 05:00:07 UTC

Reword the rule “Exchange” to the following:

Scribes can spend 3 of any one resource tracked in the GNDT to gain 1 of any non-valuable resource tracked in the GNDT.

The following resources are considered non-valuable: Paper, Looks, Fame

All currently unused Maps are considered used.

Plugging some more holes of the whole economy thing.

Proposal: Spoons

Reaches quorum and passes 5-0. -RaichuKFM

Adminned at 24 Jun 2016 04:54:25 UTC

Add a new rule called “Vanity” with the following text:

Each Scribe has an amount of Looks and an amount of Fame, which are tracked as numeric variables in the GNDT. New Scribes start with the same amount of Looks and Fame as the Editor.

Add a new rule called “Objects” with the following text:

If a Scribe has a value tracked as a numeric variable in the GNDT, that value is considered to be an object for the purposes of Dynastic Rules.

Add the following to the list of valuable objects in the rule “Exchange”:

  • Stress
  • Energy

Reword the provisional rule “Teaming Up” as follows:

Two Scribes who are Watching each other and have the same Status are a Team.

For the purposes of all Dynastic Rules but this one that care about the Stress or Energy of a Scribe in a Team (a “Team Member”), the Energy of each Team Member in a Team is equal to the higher Energy in the team plus 15, and the Stress of each Team Member is equal to the higher Stress in the Team plus 3. However, if either Member of a Team takes Damage (due to a rule other than this one), so does the other; if either member of a Team gains or loses Paper (due to a rule other than this one), so does the other; and if either Member of a team loses Energy or gains Stress (due to a rule other than this one), so does the other.

Set the Paper of each Scribe to 5, the Stress of each Scribe to 0, the Energy of each Scribe to 50, the Looks of each Scribe to 3, and the Fame of each Scribe to 3.

Rest Ye Now

It has been made clear that Rule 2.3 (“Energy”) of Ruleset 75 is, provisionally, a True Rule.

Proposal: Recognizing our No Comment Policy

Passes 6-0. Enacted by Brendan.

Adminned at 23 Jun 2016 16:52:00 UTC

In the rule “Votable Matters”, change the text

(or the fact that it was self-killed or vetoed).

to

(or the fact that it was self-killed or vetoed). Comments cannot be made on Enacted or Failed Votable Matters.

It’s bothered me for a while that taking comment-based actions on resolved VMs is allowed by the rules but forbidden by the software.  Rather than fix the software, it’s easier to fix the rules.

Proposal: No Duplicate Manuscripts

Passes 6-0. Enacted by Brendan.

Adminned at 23 Jun 2016 16:50:42 UTC

In the rule “Historic Tomes”, change the text

1) A copy of that wiki page is made at a subpage of that page found by adding “/dynasty141” to the end of its URL (that Historic Document’s “Manuscript”).

to

1) A copy of that wiki page is made at a subpage of that page found by adding “/dynasty141” to the end of its URL (that Historic Document’s “Manuscript”) if this process hasn’t already created the Historic Document’s Manuscript.

If we borrow multiple rules affecting the same Historic Document, the new one should use the old one’s Manuscript instead of overwriting it.

Wednesday, June 22, 2016

Scribe of the Week

This was a terrible idea.

Getting rid of this.

Proposal: Trading Across

Passes 6-0. Enacted by Brendan.

Adminned at 22 Jun 2016 18:20:16 UTC

If the proposal A Hat, a Brooch, a Pterodactyl passed, this Proposal does nothing.

Otherwise, add a new Dynastic Rule to the Ruleset.  Call it “Exchange” and give it the following text:

Scribes can spend 3 of any one object tracked in the GNDT to gain 1 of any non-valuable object tracked in the GNDT.

The following objects are considered valuable:

Might as well throw my hat into the ring. There aren’t any valuable objects yet, but I figure an easy way to exempt objects is a good idea.

Proposal: Historic Document Preservation Act 2

Passes 7-0 (Quorum 5) after more than 12 hours. -Bucky

Adminned at 22 Jun 2016 17:15:43 UTC

Add a new Dynastic Rule to the Ruleset.  Call it “Historic Tomes” and give it the following text:

Archived Rulesets from previous dynasties cannot be modified except by CfJ, and Scribes shall not attempt to modify them.  This does not prohibit archiving the current Ruleset at the end of a dynasty.

Any non-Ruleset document on the Blognomic wiki that would qualify as gamestate under the final Ruleset of a dynasty before the current one (a “Historic Document”) may not be modified except as explicitly permitted by other rules. If a Dynastic Rule attempts modify a Historic Document, the following steps happen in order instead:
1) A copy of that wiki page is made at a subpage of that page found by adding “/dynasty141” to the end of its URL (that Historic Document’s “Manuscript”).
2) All references in the Ruleset to the Historic Document are modified to refer to its Manuscript instead.
3) The modification happens to the Manuscript instead of the Historic Document.

We ran into this issue during the “Visiting the Past” dynasty; just because we’re borrowing old rules is no excuse to vandalize old wiki pages.

Proposal: A Hat, a Brooch, a Pterodactyl

Fails 2-4.  With 8 players and quorum 5, the number of Scribes who are not voting AGAINST it is less than Quorum. -Bucky

Adminned at 22 Jun 2016 01:01:05 UTC

In “Material Requisition”, replace “As a weekly action, a Scribe may make a request for materials.” with:

A Scribe may spend 1 Paper to make a request for materials.

And replace “gain 1 unit of any object that is tracked in the GNDT” with:-

gain 1 unit of any object (other than Paper) that is tracked in the GNDT

Tuesday, June 21, 2016

Proposal: Obvious rule patch

Passes 6-0. Enacted by Brendan.

Adminned at 21 Jun 2016 23:43:29 UTC

Add the following text to the end of the rule called Ousting: Editor is not an official position.

No harm in clarifying that, probably. I doubt anyone would argue such, but best to be safe here.

Proposal: Standardized Citations

Passes 5-0. Enacted by Brendan.

Adminned at 21 Jun 2016 23:41:44 UTC

Add the following text to the end of the first paragraph of the rule “Provisional Rules”:

References to a Provisional Rule’s name may omit the “[?]” mark.

In case a rule gets marked or unmarked while there’s a proposal in flight to modify it.

standardized_citations

(Scrubbed)

Proposal: Well I never

No longer has a purpose. Vetoed by Brendan.

Adminned at 21 Jun 2016 23:40:36 UTC

If the Proposal “Self Care” failed, this Proposal does nothing.

Otherwise, Larrytheturtle loses 5 Paper, and all other Scribes gain 5 Paper.

If this would reduce Larrytheturtle’s Paper to less than zero, Larrytheturtle’s Paper is instead set to zero.

Proposal: Self Care

Number of Scribes not voting AGAINST (4) is less than quorum. Failed 2-4-1 by Brendan.

Adminned at 21 Jun 2016 23:39:46 UTC

Larrytheturtle gains 5 paper.

Proposal: Attribute Adapter

Self-killed. -Bucky

Adminned at 21 Jun 2016 15:15:13 UTC

In the rule “Teaming Up [?]”, replace the terms “Fitness” and “Stamina” and “Contribution” with “Fame”, “Looks” and “Paper”, respectively.

Also, could the Editor please include the name of newly discovered rules in the post where he announces them?

Lone Subscribers

It has been found that Rule 2.21 of Dynasty 68 has the True Ruleset nature.

Proposal: Shelf Service

Passes 7-0 (Quorum 5) after more than 12 hours. -Bucky

Adminned at 21 Jun 2016 15:12:25 UTC

Reword “Apocrypha” to:-

As a Daily Action, but not more than three times in a given week, the Editor may Visit the Archives by either:

  • Selecting a random previous Dynasty with an archived Ruleset, then selecting a random Dynastic Rule from the final version of that Ruleset (not counting subrules for the purpose of this random selection), including as many of the rule’s subrules as they deem appropriate. (The Editor may use a randomization method of their own choice for this action.)
  • Selecting a rule (and any number of its subrules) as specified by a Map which has not been used before during a Visit to the Archives, and whose date has either arrived or passed, and whose rule it would be possible to select under the previous bullet point.

Upon selecting such a rule, they may copy its text and add it as a new Dynastic Rule to the current Ruleset, replacing the terms for Emperor-analog and Player-analog with “Editor” and “Scribe” as appropriate. The Editor must then Mark it as Provisional.

If adding such a rule would create a new victory condition, the Editor is not permitted to add it, but may instead Visit the Archives again without this counting towards the weekly or action limit.

A Scribe may spend 1 Paper to draw a Map. Upon doing so, they should privately contact the Editor with a message specifying a single Dynastic Rule (including any number of its subrules) from any Dynasty, and any date; this is known as a Map.

Proposal: Standard Procurement Procedure

Passes 7-0 (Quorum 5) after more than 12 hours -Bucky

Adminned at 21 Jun 2016 15:06:12 UTC

Add a new Dynastic Rule called Material Requisition to the ruleset, and give it the following text.

As a weekly action, a Scribe may make a request for materials. A request for materials allows the requesting Scribe to gain 1 unit of any object that is tracked in the GNDT.  This is done by making a post in the GNDT with a comment of RFM while increasing the chosen statistic by 1.

Some items are undoubtably more valuable than others, but I find a reliable revenue stream for even those that haven’t made proposals a good idea. Which item a player chooses could also add more strategy in the future, though obviously it is limited to paper for now. I had originally wanted to make such a request require some sort of approval, but that probably adds more issues than flavor. I also considered making this cost paper but that would probably defeat the purpose. There might be some silliness with requesting non material things like looks and fame, but oh well.

I’d like to jump on in.

I’d like to play, so I need to unidle… from 5 years ago.

Saturday, June 18, 2016

Proposal: Oops, I broke subrules

Passes 6-0. Enacted by Brendan.

Adminned at 20 Jun 2016 18:00:20 UTC

Add the text “Subrules are exempt from this rule; they are placed within their parent rule as normal.” to the end of the rule “Apocryphal Rules Go Below This Point”.

Proposal: C’mon in, the proposal pool’s great

Times out and passes 4-1. Enacted by Brendan.

Adminned at 20 Jun 2016 17:58:56 UTC

In the rule “Apocryphal Rules Go Below This Point”, change the text “this one” to “this rule”.  Then add a new Dynastic Rule called “Weekly Bonuses” to the ruleset, placed immediately above the rule “Apocryphal Rules Go Below This Point”:

As a weekly action, the Editor may award 1 Paper to each Scribe that submitted a Dynastic Proposal during the week before the current week.  The Editor should then make a blog post, the Weekly Report, listing the Scribes awarded Paper in this way.

When the Editor makes a Weekly Report, he may additionally name a Scribe (other than himself) that authored a Dynastic proposal enacted in the previous week as Scribe of the Week, replacing any previous Scribe of the Week.  Scribe of the Week is an Official Position.  The Editor should decide who to name as Scribe of the Week based primarily on the quality of proposals enacted that week.

 

Given the theme, it seems appropriate to bring back our most common recurring mechanic.  The bar for proposal rewards is set really low; there’s no requirement that your proposal pass, it just needs to be a proposed change to a dynastic rule.  But it’s also limited to 1 Paper per week. 

The Scribe of the Week office is just for fun… for now.

Scribing Brush

An element of the One True Ruleset has been provisionally discovered in Rule 2.26 of Dynasty 65. (I’ve fixed what seems to be an obvious typographical mistake in the formatting of the table rows; CfJ if you disagree.)

Proposal: Subjunctive Tension

Timed out / reached quorum 5 votes to 1. Enacted by Kevan.

Adminned at 20 Jun 2016 15:26:37 UTC

Replace “then select a random Dynastic Rule from that Ruleset,” in the rule “Apocrypha” with:

then select a random Dynastic Rule from the final version of that Ruleset (not counting subrules for the purpose of this random selection),

Add to the end of the rule “Apocrypha” the following:

If adding such a rule would create a new victory condition, the Editor is not permitted to add it, but may instead select a different rule following the procedure described above.

Replace the word “before” in the rule “Apocryphal Rules Go Below This Point” with the word “above.”

Saturday, June 18, 2016

Some historical notekeeping

Prior to ruleset 75, victors were allowed to replace any keyword with a theme specific one, not just “emperor” and “player”. I know Idle was replaced a few times (as an example, in ruleset 38, players were not “idle” they were “rotten”) and potentially there were others as well.

I think we might be safe fixing these on a per case basis when/if they pop up rather than try to write a rule that properly replaces them as they get pulled in, but it is something to keep an eye out for.

Also spiviak is still quite common in the old rules, but I think “Ruleset and gamestate” has us covered there.

I’m back

Unidling. Quorum remains at 4

Proposal: Parallel Rule Tracks

Passes 4-0. Enacted by Brendan.

Adminned at 18 Jun 2016 14:50:05 UTC

Add a new Dynastic Rule to the ruleset.  Call it “Apocryphal Rules Go Below This Point” and give it the following text:

Whenever a proposal creates a Dynastic Rule, that rule is added to the ruleset immediately before this one unless the proposal says otherwise.  Dynastic Rules added to the ruleset by other means must be placed at the end of the Dynastic Rules.

Add two horizontal lines to the end of the new rule.

Move the rule “Ousting”, as well as any rules created while this proposal was pending via the rule “Apocrypha”, to the end of the Dynastic Rules in the same order they were created.

It will be helpful for historians, and casual readers of the Ruleset, to separate the deliberate rules from the accidental ones.

Proposal: Standardized Resources

Passes 6-0. Enacted by Brendan.

Adminned at 18 Jun 2016 14:40:57 UTC

Add a new Dynastic Rule to the Ruleset as the fourth Dynastic rule.  Call it “Paper Money” and give it the following text:

Each Scribe has an amount of Paper, tracked in the GNDT.  New Scribes start with the same amount of Paper as the Editor unless another Dynastic Rule says they start with a different amount of Paper.

In the rule “Ousting” (if it exists) replace all occurrences of “Baabucks” with “Paper”.

Give each Scribe 1 Paper.

Rather than have each Apocryphal rule continue use its own resource, which might not exist in the academy, we should interpret them using the resources we have on hand.

Playing Unsafe

Dynasty 89, Rule 7 (“Ousting”) has been added to the One True Ruleset.

Friday, June 17, 2016

Proposal: How to safely add random rules

Passes 4-0 (Quorum 4) after 12 hours. -Bucky

Adminned at 17 Jun 2016 18:41:34 UTC

Add a new Dynastic Rule.  Call it “Provisional rules” and give it the following text:

A Dynsastic Rule is considered Provisional if its name ends in “[?]” or if it is a subrule of a Provisional rule.  To Mark a Dynastic rule as Provisional is to add “[?]” to the end of its name if it’s not already there, and to Unmark a rule is to remove “[?]” from the end of its name.

If a Provisional rule contradicts a non-Provisional Rule, the non-Provisional Rule always takes precedence.  Additionally, a Provisional Rule cannot:
*Render illegal any pending Proposals or CfJs, or forbid any Scribe from making an otherwise legal Proposal or CfJ.
*Modify the rules of voting or enactment on a proposal that modifies it.
*Alter other Rules, or permit a person to alter those rules.
*Directly cause a Scribe to become Idle.
*Directly cause anyone to achieve victory.

If a rule has been Provisional for the last week, any Scribe may Unmark it.

If there is a rule “Apocrypha”, change the last sentence of it to:

The Editor must then Mark it as Provisional.

Joining

I sort of forgot about this for awhile, but the current dynasty setup looks interesting. I’ll probably only be able to access this via phone in the coming weeks, but I’d like to be added as a player all the same.

Proposal: Orphan Works

Passes 6-0. Enacted by Brendan.

Adminned at 17 Jun 2016 17:46:37 UTC

Add a new rule called “Apocrypha” as follows:

As a Daily Action, but not more than three times in a given week, the Editor may select a random previous Dynasty with an archived Ruleset, then select a random Dynastic Rule from that Ruleset, including as many of the rule’s subrules as they deem appropriate. The Editor may use a randomization method of their own choice for this action. Upon selecting such a rule, they may copy its text and add it as a new Dynastic Rule to the current Ruleset, replacing the terms for Emperor-analog and Player-analog with “Editor” and “Scribe” as appropriate. The Editor may not create a new victory condition by performing this action.

Proposal: Interdynastic Robustness

Passes 5-0 with more than a Quorum FOR after 12+ hours. -Bucky

Adminned at 17 Jun 2016 16:50:08 UTC

Change the text of the rule “Two-Player Mode” to:

If all Proposals enacted in the previous seven days were made by only two Scribes, and if the current dynasty is at least nine days old, and if one of those Scribes is the Editor, then the game is in Two-Player Mode and the other Scribe is the Ineditor. Otherwise there is no Ineditor.  If for any reason there would otherwise be more than one Ineditor, the game is not in Two-Player Mode and there is no Ineditor.

The Ineditor may use VETO as a voting icon to cast a Vote on a proposal made by the Editor; when the Ineditor casts a vote of VETO on a Proposal, this renders the Proposal Vetoed.

If the game is in Two-Player Mode, and the Editor hasn’t vetoed any proposals except by the Ineditor in the previous seven days, the string “(other than the Editor)” is ignored in the rule Victory and Ascension.

Summary of Changes:
1) Update “Immoderator” to “Ineditor”.
2) Exclude the first nine days of the dynasty from Two-Player Mode, presuming that new players will want a fair chance to join before it kicks in and preventing the player who won from not repealing the win condition and immediately re-winning.
3) As a safety mechanism, keeping Two-Player Mode from kicking in when only the Editor has passed any proposals
4) Vetoed proposals by third players block the Editor’s ability to win; this removes an incentive for the editor to deliberately veto otherwise good proposals to keep the game in Two-Player Mode.

First scribbles of a new and glorious dynasty

I unidle.  Quorum remains 3.

Ascension Address: Editor in Charge

This? THIS is the result of your years of work, you ink-stained wretches? I finally make time for a simple, pleasant decade’s sabbatical, only to return and find the Codex a disorganized mess! Piles of half-completed pages in untidy stacks! Slumping heaps of material no one has ever skimmed, much less considered in the light of canon! There’s a whole room in the back overrun with silverfish! This whole operation is… is… is a palimpsest!

All that ends today, children. Whatever your quibbling personal interests in this material, I have a mission to perform, and I intend to see it through with or without you. Either you get rid of this apocrypha and distill it into the One True Ruleset… or I will.

Repeal all Dynastic Rules except “Two-Player Mode.” Replace “Moderator” with “Editor” and “Hunter” with “Scribe” throughout the Ruleset.

Wednesday, June 15, 2016

Declaration of Victory: Tag, I’m It

Reached 3 votes to 0 after 12 hours, including the Moderator. Enacted by Kevan.

Adminned at 16 Jun 2016 08:11:10 UTC

I control the Shabaka Stone, the White Stag Sign, and the facade of the Cincinnati Museum Center, all the Valid Targets of which I am not the Celebrant, and have done so for 24 hours. (I am the Celebrant of the Washington Park gazebo, and the glasshouse and Greystone Castle are not Valid Targets, as they fail the qualifier that their “location is listed as the location of at least one active player of BlogNomic.”) I have achieved victory.

Tuesday, June 14, 2016

Weeding

The largest glasshouse at the Cambridge Botanic Gardens goes into decline.

Ol’ “DVS” “FNK”

I hereby steal the facade of Cincinnati Museum Center at Union Terminal from its Controller.

I do not endorse this message

I hereby invoke the letters K, E, V, A and N to steal the Shabaka Stone from its Controller.

Saturday, June 11, 2016

Nothing Beats Rock

The Stone of London goes into decline.

I Shoot It With My Bow

The gazebo in the center of Washington Park goes into decline.

Friday, June 10, 2016

Proposal: Last Chance to See

Reaches quorum and passes 3-0. -RaichuKFM

Adminned at 11 Jun 2016 00:57:37 UTC

In “Targets”, replace “that Target is removed from the game.” with:-

that Target goes into Decline. If a Target has been in Decline for more than 48 hours and has no Controller, any Hunter may remove that Target from the game.

Also in that rule, replace “expiration” with “Decline”.

Bucky makes a good point.

Thursday, June 09, 2016

Proposal: So Last Year

Reaches quorum and passes 3-0. -RaichuKFM

Adminned at 11 Jun 2016 00:55:37 UTC

To the rule “Targets”, add:-

As a daily communal action, a Hunter may pay 1 Point to make a blog post announcing the expiration of a Target which has no Controller and where its Celebrant is either nobody, or the Hunter taking this action - upon doing so, that Target is removed from the game.

Out of Shot

Josh idles out after eight days of inactivity and becomes a bribeable NPC again. Quorum remains 3.

Wednesday, June 08, 2016

Proposal: POPOS

Times out and fails 1-1. -RaichuKFM

Adminned at 11 Jun 2016 00:51:45 UTC

Add a new subrule to the rule “Targets” called “Policing Targets” as follows:

If any Hunter was the most recent Controller of a given Target until it was stolen under the rule “Stealing Targets,” and had gained control of that Target by posting a Confirmed Photo of it, they are the Last Known Owner of that Target. The Last Known Owner of a Target may pay 10 Points to become the Celebrant of that Target, if it does not have a Celebrant; this is called Policing that Target.

Gotta spend them somehow.

King of the hill of the forest

Claimed and doubled again for two more points.

Proposal: Valedictory

Times out and passes 2-0. -RaichuKFM

Adminned at 11 Jun 2016 00:49:33 UTC

Replace “If a single Hunter controls all Targets” in the rule “Victory” with

If a single Hunter controls all Valid Targets

Monday, June 06, 2016

I, the undersigned…

Graffiti on the roof of Leake Street tunnel, London, which contains all the letters of the name “Brendan”. I claim control of the facade of Cincinnati Museum Center.

The White Stag Sign

Claimed for 1 point, doubled to 2 for being the current Bonus Target. Thanks to Dunx.

Proposal: Handwaving

Timed out 2 votes to 0. Enacted by Kevan.

Adminned at 08 Jun 2016 19:12:03 UTC

Replace the phrase “authentic handwritten appearance” in the rule “Photos” with

authentic handwritten or handheld appearance

Retroactively consider this rule to have been in effect under this wording as of 06 June 2016 at 16:00:00 UTC.

Proposal: Good Times

Timed out 1 vote to 1. Failed by Kevan.

Adminned at 08 Jun 2016 19:11:10 UTC

Add a new subrule to “Targets” called “Mandatory Celebration” as follows:

If at any time there is an uncontrolled Target with no Celebrant (an Uncelebrated Target), and any Hunter who has been active more than 48 hours and who is not Celebrant of any Target (a Non-Celebrant), the Moderator may and should randomly pick a Non-Celebrant and an Uncelebrated Target and set the former to be Celebrant of the latter.

The facade of Cincinnati Museum Center at Union Terminal

I hereby claim the facade of Cincinnati Museum Center at Union Terminal.

Proposal: Final Boss

Timed out 2 votes to 1. Enacted by Kevan.

Adminned at 08 Jun 2016 18:29:11 UTC

Enact a new rule, “Two-Player Mode”:-

If all Proposals enacted in the previous seven days were made by only two Hunters, and if one of those Hunters is the Moderator, then the game is in Two-Player Mode and the other Hunter is the Immoderator. Otherwise there is no Immoderator.

The Immoderator may use VETO as a voting icon to cast a Vote on a proposal made by the Moderator; when the Immoderator casts a vote of VETO on a Proposal, this renders the Proposal Vetoed.

If the game is in Two-Player Mode, the string “(other than the Moderator)” is ignored in the rule Victory and Ascension.

Is anyone else playing, apart from Brendan?

Proposal: Barn Doors

Reached quorum 3 votes to 0. Enacted by Kevan.

Adminned at 06 Jun 2016 22:10:11 UTC

To “Photos”, add:-

If an image embedded in a blog post is larger than 50k in size, then any Hunter may replace it with the URL of that same image. (That URL is considered to be an embedded version of the image, for the purposes of the ruleset.) Upon doing so, they may add a lower resolution version of the original image to that blog post, but this image is not considered to be the Photo of that post.

For those on mobile devices with limited bandwidth. (Brendan’s last photo was 1.5Mb.)

Friday, June 03, 2016

Proposal: If Graffiti Changed Anything It Would Be Illegal

Timed out 2 votes to 1. Enacted by Kevan.

Adminned at 06 Jun 2016 08:47:09 UTC

If the proposal “Target Tag” enacted, then in the rule “Photos”, replace “Photos containing the word “Wildcard” may not be used to Capture a Target if the Capturing Hunter has Captured that Target previously.” with:

a Photo containing the word “Wildcard” may not be used to Capture a Target if the Capturing Hunter has Captured that Target previously, nor may it be used to Steal a Target.

Without this, Hunters could assemble a wildcard collection of graffiti shots naming active rivals, to deploy as required.

Proposal: Target Tag

Timed out 2 votes to 1. Enacted by Kevan.

Adminned at 06 Jun 2016 08:44:41 UTC

Add a new subrule to the rule “Targets” called “Stealing Targets” as follows:

A Hunter may otherwise become the Controller of a Valid Target that has either a Controller or a Celebrant (or both) by making a blog post that includes a photo that Steals that Target, if they are not that Target’s Controller or Celebrant.

For a photo to Steal a Target, it must be a Confirmed Photo of graffiti; the words depicted in a single piece of such graffiti must contain all the letters in the name of a Hunter who is that Target’s Controller or its Celebrant. Graffiti is art that has been painted or drawn on a public surface, and may not be placed by the Hunter or at the Hunter’s request for this purpose. A single piece of graffiti may not be used to Steal more than one Target, or to Steal the same Target more than once. A Hunter may not Steal the same Target more than once within 48 hours.

Upon Stealing a Target, the Hunter in question does not gain any Points, but its Celebrant (if any) still gains Points as they would if the Hunter was becoming its Controller by normal means.

I like graffiti.

White Stag Sign

http://xorph.com/images/whitestagsign.jpg

I claim the White Stag Sign target in Portland, Oregon.

Proposal: The Boots of Truth

Timed out 2 votes to 0. Enacted by Kevan.

Adminned at 06 Jun 2016 08:31:44 UTC

Enact a new rule, “Victory”:-

If a single Hunter controls all Targets which he or she is not the Celebrant of, and if this has been the case for the entirety of the previous 24 hours, then that Hunter has achieved victory.

Bonus Target: The White Stag Sign

The White Stag Sign in Portland, Oregon is now worth double points to all Hunters.

Clucky Strike

Having made no posts or comments in ten days, Clucky automatically idles out. Quorum remains 4.

Wednesday, June 01, 2016

Proposal: Bonus Journey

Timed out 3 votes to 0. Enacted by Kevan.

Adminned at 03 Jun 2016 11:37:10 UTC

Add a subrule to “Targets” called “Bonus Target”:-

At any given time, one Target may be the Bonus Target - this is noted on the [[Targets]] wiki page. All Points generated by the Bonus Target under the rule “Targets” are doubled.

If there is no Bonus Target, or if the Bonus Target has been the same Target for more than 7 days, then any Hunter may select a Target at random: upon doing so, that Target becomes the new Bonus Target, and this should be announced in a blog entry.