Proposal: More Monsters
Times out, 2-3. Failed by pokes.
Adminned at 04 Mar 2019 12:03:51 UTC
Add a new Monster to the Bestiary’s List of Monster Types with the following attributes:
Name: Bunny
Hit Points: 4
Frequency: 8
Ecology: Overgrown Forest, Labyrinthine Canyon
Spoils: Meat (3), Rabbit’s Foot (8)
Description: Mostly harmless, but also very tasty.
Add another Monster to the same list with the following attributes:
Name: Troll
Hit Points: 8
Frequency: 5
Ecology: Dank Cave, Eldritch Ruin
Spoils: Monster Guts (4), Spit (5), Club (6)
Description: There are some things you can’t share without ending up liking each other, and knocking out a twelve-foot troll is one of them.
Format these Monster entries according to the current standards, ignoring Description if necessary.
Add the following to the Marketplace’s List of Items:
=== Rabbit’s Foot ===
Good luck, unless you’re trying to avoid weird looks.
*During each Hunt, an Adventurer with this item may re-roll one die once, either for attacking or scavenging.=== Spit ===
Gooey monster saliva, with a slightly corrosive property.=== Club ===
A crude, heavy, wooden weapon
*Attack Power: 2
*Can only be used by an Adventurer with might 2 or higher=== SpikeStick ===
A local favorite in weaponry, made by fashioning poisonous spikes to a wooden club.
*Attack Power: 5
*Can only be used by an Adventurer with might 2 or higher=== Acidic Paste ===
A contraband corrosive concoction commonly cultivated for claiming creatures’ items.
*Scavenging Power: 8
*Destroy after use
*An Adventurer with this item in their Inventory may not travel to the Town
*May not be given to other Adventurers
Add the following to the Marketplace’s List of Trades:
*1 Spit → 10 coins
*1 Spit + 1 Purple Ichor → 1 Acidic Paste
*1 Club + 1 Poisonous Stinger + 10 coins → 1 SpikeStick
*1 Rabbit’s Foot → 15 coins
If the Proposal “Level Up!” has not passed, remove the might requirements from the Club and SpikeStick Item descriptions.
Back to a couple Dragonwood creatures. SpikeStick is a strong weapon, but difficult to make.