Timed Out 3 to 0. Enacted by Derrick.
Adminned at 09 Mar 2019 12:35:46 UTC
Add to the Bestiary a monster with the name “Necromancer”, a hit point value of 10, a frequency of 2, an ecology of “All”, spoils of “Dark staff (5), Shadowy Tome (5), crystal ball (5), Cryptic Clue (5), Curse (5)”, a description of “A mad wizard corrupted by death magic” and the modifier “A necromancer may not be targeted in a hunt if a restless dead is in the same wilds as it”.
Add to the Bestiary a monster with the name “Restless Dead”, a hit point value of 6, a frequency of 5, an ecology of “All”, spoils of Monster Bones(8) a description of “A corpse that’s still moving around”, and one modifier of “*after a respawn, if a Necromancer is in a wilds and a restless dead is not, move the restless dead to a randomly chosen wilds with a necromancer in it”
Add to the market place an item named “Shadowy Tome” with the description “A tome of arcane magic, much of questionable origin”, and the modifiers “*Scavenging power:3, *When used roll Dice10 and on a 5 or lower the adventurer gains a Curse”
Add to the market place an item named “Dark staff” with the description “The tainted weapon of a tainted “, and the modifiers “*Attack power:4, *When used roll Dice10 and on a 5 or lower the adventurer gains a Curse”
Add to the market place an item named “Crystal Ball” with the description “A tool for seeing the future, the past or far away”, and the modifiers “*when taking damage during camping, reduce the damage taken by 1”
Add to the market place an item named “Curse” with the description “Dark Magic formed of malevolence and attached to an individual”, and the modifiers “*A curse may not be given to another adventurer, *A adventurer with three curses has their health set to zero”