Failed 3 votes to 8, but for a second there, boy, did that camel run. Josh
Adminned at 09 Aug 2021 07:56:43 UTC
If more than 2 EVC contains the word “buy”, add a new subrule under Machinery named “Buying Machines”:
A Machine may have a Buy Cost. a worker may pay the Buy Cost of a Machine to gain such Machine.
If more than 4 EVC contains the word “mining”, add a new subrule named Crystals under Currency:
The amount of Crystals a Worker has is publicly tracked on the Dynastic Tracking page.
Then, if more than 2 EVC contains the word “crystals” and Crystals is in the Ruleset, add the following Machine into Machines:
Quartz Purificator
- Cost: 1 Box
- Effect: Gains X Crystals, where X is equal to the number of the Box used to activate this Machine modulo 4.
If more than 2 EVC contains the word “transformation” and there is a rule named “Buying Machines” add the following Machine into Machines:
Clank
- Buy Cost: 10 Cogs
- Cost: 1 Box
- Effect: Gains a Box with a number equal to 10 minus the number of the Box used to activate this Machine
If a even number of EVC contains the word “parity”, add the following Machine to Machines:
Parity
- Cost: a even numbered Box
- Effect: Gains a box with a odd number of your choice.
If a odd number of EVCs contains the word “split”, add the following to the Machine;
Splitter
- Cost: one Box
- Effect: Gains two boxes with a number equal to the number of the Box used to activate this Machine
Then, if there is two or more Machine that was added due to this Proposal, add a subrule named “Prerequisite” under Machinery;
A Machine may have one or more Prerequisite. Unless all prerequisite of a Machine is satisfied, such Machine cannot be activated.
Then, if Prerequisite is in the Ruleset, then add the following Machine into Machines;
Overclocker
- Prerequisite: All of your Machine is in the cold state
- Cost: None
- Effect: Make all of your Machines Hot. If you do so, gain 13 Cogs.
Then, if there is three or more Machine added per this Proposal, and more than half of the For votes have a EVC of “functions”, add a new rule named “Functional Machines”:
A machine may be Limited. A Limited Machine may not exist on it’s own, or as the top Machine of a Machine Stack.
If more than 4 EVCs have the word “more”, then add a new rule named Handling Power:
A worker has a Handling Power, which is a publicly tracked integer defaulting to 6.
If more than 6 EVCs have the word “more”, then in Energy and Cycles replace
Each Worker may have up to six Machines
to
Each Worker may have as many Machines as their Handling Power.
If more than half of the EVCs have the word “augment”, adds a new subrule under Machinery named “Augmentation”:
A Machine may be Augmented. An Augment may modify how the Machine works, and can be Augmented on a Machine a Worker owns if such Worker pays the Buying Cost of a Augmentation.
Then, if more than half of the EVCs have the word “crazy” and Augmentation is in the Ruleset, adds the following under Augmentation:
This is a list of all available Augmentation:
Heat Sink:
Buying Cost: 7 Cogs
Augmentation: If this Augmented Machine is Activated for the first time in a Cycle, make it Cold.
A dozen riders on a single camel; Chiiika is amazed at it having stood.
“Y’all are going to bet on a camel for fricking posterity.”
Choices are “buy”, “mining”, “crystals”, “transformation”, “parity”, “split”, “functions”, “more” and “crazy”.
Place your bets.